A third-party sourcebook on lizardfolk for D&D 3.5. This includes details on biology and culture, combat tactics, roleplaying tips, PC/NPC options (including two prestige classes), adventure hooks, and a sample lizardfolk settlement. The ideas in the book would be useful for a campaign prominently featuring lizardfolk, with the two prestige classes being the major standouts; however, the book doesn't stretch very far from the core concept, and would have benefited from more imaginative variations on the theme. Also, the assumption that lizardfolk have built-in instincts driving some of their behavior might not sit well with certain players (though it's easily ignored if so). (Originally posted on Goodreads)
|