Like many of Awful Good Games' class, The Cultist sets out to do one thing really, really well: create an awesome Lovecraftian spellcaster with some sort of following. You start out with a balanced spread of Summoning, Rituals, Cult resources, and Lore. As you level up, you may choose advanced moves that place greater emphasis any of these, or add some nifty stuff involving Dreams or Mutations. All of the material is dripping with flavor and story potential. If you're looking to play a Dark Priest archetype, you can't get much better than this. No mere Cleric can do everything this class does. I highly recommend it.
However, I must put it out there that this class is not for everyone. The archetype is very specific, and- unlike the other monster classes- there's not much room for redemption, here. No Caspers, no Cullens, no Livs, period. This is really only for people who are completely comfortable playing an Evil character. There's nothing wrong with that per se, but I personally can't see myself playing something like this when I'm not DMing.
But, yeah. It's still an amazing, well-written class. Not to everyone's taste, but few things are.
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