This is a random location generator mechanic, that is, you don't get ready tables to roll, this requires a bit more work from the GM. You prepare the tables yourself according to the rules and then roll on them to get the location schematic (which can be quite easily drawn as a map). It really is very freeform and system/setting agnostic, a very good thing for a tool like this. I can see this working very well with some improvised scenarios or adventure seeds, where the specific locations are not premade. This can be used on the fly during a session (I'm not really sure about this, it takes up to 1-2 minutes to get another location element in some cases, so it would be a noticable stop during gameplay) or during session preparation. I like how this scales from small locations like a single room to cities, planets or even galaxies.
I cut a star from my rating because of technical mishaps. The text should be justified to left&right (it' only left aligned) and there are extra empty pags at the end, also the lines on the worksheet are misaligned. If any of this gets corrected in a future version, then you can ignore this part.
Overall, this is a useful tool, the price is a bit high for the amount of pages, but this will be used very much in my games so I don't really mind. It takes a bit of effort to use but that's the cost of being universal.
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