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A Collection of Poisons $0.00
Average Rating:4.3 / 5
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A Collection of Poisons
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A Collection of Poisons
Publisher: Assassin Games
by Robert N. [Verified Purchaser]
Date Added: 03/05/2019 14:36:40

I've found these useful in my 5E campaign. Additional ideas for poisons and how to make them is a good supplemental resource that especially helps with adding some flavor beyond just mentioning generic poisons.



Rating:
[5 of 5 Stars!]
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A Collection of Poisons
Publisher: Assassin Games
by Bryan H. [Verified Purchaser]
Date Added: 10/29/2018 23:41:34

Excellent formatting, balanced rules, and overall a good product. The only complaint I have is that the refinement and poison process doesn't really hold the simple and elegant design that has made 5e such a great game.

If you are or have a player that wants to use poison, and you don't mind a higher level of complexity (and that doesn't equate to depth), this is a solid choice.



Rating:
[3 of 5 Stars!]
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A Collection of Poisons
Publisher: Assassin Games
by Andrew L. [Verified Purchaser]
Date Added: 12/03/2016 01:14:20

A decent set of poisons, but game mechanically it does not feel like 5e. The poisons in this supplement feel much less imaginative than the ones found in the DMG, and still utilize mechanics found in 3.x edition such as Ability Score damage, which isn't used in 5e.

While the poisons are cool and unique, the mechanics behind them just don't fit the system. These are great 3.x poisons, but not 5e poisons. The reliance on a strict primary and secondary effect setup is one of those mechanics lingering from an older system that just holds it back.



Rating:
[3 of 5 Stars!]
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Creator Reply:
This product was released prior to the DMG.
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A Collection of Poisons
Publisher: Assassin Games
by Josie J. [Verified Purchaser]
Date Added: 10/28/2016 16:36:09

A really nice collectinon of poisons that all have in depth info. They can easily be used as inspiration for other editions. Nice collection with good layout.



Rating:
[5 of 5 Stars!]
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A Collection of Poisons
Publisher: Assassin Games
by Jason B. [Verified Purchaser]
Date Added: 04/03/2016 01:34:48

Good descriptions, looks great, easy to read. Really appreciated the flavor text. Only point of confusion, didn't see any poison effect specified.



Rating:
[5 of 5 Stars!]
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A Collection of Poisons
Publisher: Assassin Games
by Devin M. [Verified Purchaser]
Date Added: 08/14/2015 13:44:08

This is an excellent supplement that nicely fills an often neglected niche. The material is creative, the descriptions are well written, the poison effects are well balanced and well thought out and the layout of the pdf is pleasing to the eye. The only thing that I wish was different is that it were longer. Everyone should download this and be using it to liven up their game, I will be first chance I get



Rating:
[5 of 5 Stars!]
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A Collection of Poisons
Publisher: Assassin Games
by Eric W. [Verified Purchaser]
Date Added: 04/24/2015 12:27:23

Overall: 9 out of 10. I love this product. I highly suggest it.

In terms of content & layout: I loved this product. It could have easily been an add on from WoTC. Beautifully compiled. 10/10 on the production side. the next part is difficult to grade.

Everyone seems to have a different way to use poisons. I, personally love mixing the ways different people use poisons. In this product, It is all layed out nicely in the foreward section.

Favorite aspects of this product: categories of poisons & multiple effects from a single poison.

The different categories really add a layer of depth to the poison system. I'm all for that. It breeds creatovity and improve for not only the DM but also for the players.

Having a single effect from a poison is cool but having a possible secondary effect just adds so much depth, reward & excitenent to the table. The way it works is like this: "target fails first save, something bad happens. Target has a certain amount of time before making another save. If target fails after first save: a new effect happens. Repeat this effect for every failed save after the first." I love that concept.

It's worth mentioning the increasing potency is a cool idea.

I am not a big fan of the way they do checks. I feel as of poisons are rare and deserve to be something of a particular interest. So unless the character has a reason to know poisons, I use the check to determine if the character knows they are poisoned or not. Then they must seek out someone who would know.

As stated above, I love this product. It's been a great addition to my sessions. (Especially Blood Fire & Concoction of the Pallid Serpent)



Rating:
[5 of 5 Stars!]
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