Exploring the underbelly of the city in the shape of a district called Westmore, against a backdrop of a sudden plague of house burglaries and rising gang activity, this scenario can serve as an introduction to Contagion 2e or further an existing campaign.
Westmore is the sort of neighbourhood that even police officers drive through in numbers and without stopping, but fortunately up until now the spate of burglaries, although unpleasant, has not resulted in any deaths. But now the demise of one elderly homeowner unleashes an unprecidented terror that neither gangs nor police can contain... perhaps this is something more suited to the specialist skills of the party?
Several hooks are provided to get the party involved. Maybe they knew the deceased, or have some involvement with the gang that controls Westmore, the South West Crew. Or they may just be in the area and get caught in the crossfire... it's up to you to decide what will work the best.
The adventure itself is left open-ended: it can develop in a number of ways from the initial premise. What's provided is the initial set-up, details of the area and notes on the major players in the area. Just mix in your characters and stand well back. If you enjoy this kind of loose structure to your games, and are able to take these details and run with it, you should be in for a good game.