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Into The Breach: The Oracle $5.99
Average Rating:4.7 / 5
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Into The Breach: The Oracle
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Into The Breach: The Oracle
Publisher: Flying Pincushion Games
by Tim B. [Verified Purchaser]
Date Added: 05/17/2014 20:34:15

Into the Breach the Oracle offers 4 archetypes, 1 alternate class, 1 prestige class, 5 mysteries, and 4 curses for the Pathfinder Oracle base class. Starting with archetypes we have the Karuna Sattva, the Diplomatique, the Enigma Wardern, and the Ordained Scion. The Karuna Sattva has the power to take Afflictions upon herself from others, such as blindness, deafened, even things like lycanthropy and haunts or missing limbs. Taking a affliction upon herself gives her a similar Oracle curse and a spell failure penalty, and later on she can force any affliction she suffers onto her foes as well as her spell failure penalty. At first glace it didn't seem too special but the more I look at this archetype the more I really begin to like it . The Diplomatique starts off with a code of conduct against harming living creatures and limits them down to simple bludgeoning weapons as well as only being able to choose the Life mystery. However the archetype drops the oracle curse, gives a Lay on Hands similar to a Paladin, a permanent version of sanctuary that gets better as you level, and the use of suggestion as a supernatural ability. It give some solid options to those looking to play the role of a healer. The Enigma Warden trades the oracle curse and speaking to have all spells she cast have the silent spell metamagic free. They must select the secrets mystery from the book, but can take revelations from other mysteries as long as they have an equal number of revelations from the secrets mystery. I like this archetypes ability to choose from multiple mysteries, it could make for some very fun builds. The Ordained Scion is a simple archetype switching out mystery class feature for bloodline powers. The new alternate class in this book is the Warlock. Starting out the Warlock gets Eldritch Blast similar to that of its 3.5 counterpart, along with Blast evolutions at every even level. It also has a Antimagic pool which it can attempt to counter spells of enemy's as an immediate action and at later levels the ability to send a eldritch blast at the caster or his own spell back at him. warlocks also receive the ability to give themselves a short lasting energy resistance. And last but my favorite part of the warlock is they receive a oracle revelation at every level from any mystery they choose. However the Warlock does not receive spell casting as the Oracle. Overall I really like some of the things they did with the warlock. Revelations are a interesting way to replace the 3.5 incantations, and not having to choose between a blast power or incantation is nice. The anti magic pool doesn't seem overpowered, which I feared it might be upon seeing it. The new prestige class is the Covenborn. The covenborn levels arcane and divine spellcasting as well as a large amount of spell like abilities and buffs for your familiar. This is a solid choice for those that are not too thrilled by the Mystic Theurge class. The new mysteries added are Intoxicant, Sand, Secrets, Volcano, and Wrath and they add 56 new revelations. The new Curses are Addled, Distracted, Madness, and Ominous. I'm not going to go into detail on them, but they do look mechanically sound and more importantly enjoyable. There are some error's in the book, and the way some things are worded leave me questioning, but overall I'd say this book rates a 4 out of 5.



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[4 of 5 Stars!]
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