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Extraction with Extreme Prejudice $4.14 $3.11
Average Rating:4.6 / 5
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Extraction with Extreme Prejudice
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Extraction with Extreme Prejudice
Publisher: Gun Metal Games
by Jason B. [Verified Purchaser]
Date Added: 06/06/2017 07:08:55

This seems like a fairly simple adventure, the players just need to extract a scientist from his lab and deliver him to some Mr. Johnson. What makes this one exciting to me is all the different complications that arise along the way. Almost everything gets complicated in some way, and quite a few lead to very interesting role play decisions for the characters to make.

Its easy to prepare for and run, and is generic enough to easily fit into running campaigns. All of the different endings could easily lead into new contacts or adventures for the players to follow up next.



Rating:
[4 of 5 Stars!]
Extraction with Extreme Prejudice
Publisher: Gun Metal Games
by Megan R. [Featured Reviewer]
Date Added: 04/01/2014 08:58:41

This is a neat and complex Cyberpunk-style adventure written using the Savage Worlds ruleset in Gun Metal Games's Interface Zero setting. On the face of it, the task facing the party is simple: a corporate extraction. Naturally, however, things are never as simple as they seem.

The adventure starts with the all-important matter of negotiating the deal for the job. There's plenty of detail, including notes for how to deal with a reluctant party, as well as all the answers to the questions that the party ought to be asking if they are serious about taking the job. Then, after a counter-offer or two, it's off to conduct the extraction.

Mechanics are handled neatly, with a nice conceit that everything should start off going swimmingly (even if you have to fudge the odd die roll) and go progressively wrong as the mission develops. Another nice touch is that the final act of the adventure is a multi-option set of consequences based on whatever the party has decided to do to date: every choice has, of course, associated consequences and each will have annoyed somebody...

As the adventure includes the use of a safe house (one being provided if the party doesn't have its own), there is a rather useful appendix covering the setting up and maintaining of safe houses, well worth a look if you think it is something your characters will find useful.

A cracking little adventure nicely put together. Enjoy.



Rating:
[5 of 5 Stars!]
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