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Achtung! Cthulhu: Plotting Cthulhu Dossier $1.00
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Achtung! Cthulhu: Plotting Cthulhu Dossier
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Achtung! Cthulhu: Plotting Cthulhu Dossier
Publisher: Modiphius
by Drew P. [Verified Purchaser]
Date Added: 04/01/2014 21:32:52

Plotting Cthulhu is a series of GM tips and random charts for Keepers. They score on this by including both a printer friendly and full color version of this, and for only $1.99 it’s a pretty decent value. They give a decent list of movies to help inspire Keepers right up front, and three examples that show how you can use movies to inspire you. And we all know that there are hundreds of sources of inspiration for WWII games out there in movies, TV shows and books, as well as video games and RPG’s.

They also include a handy 2 page map of Europe in Autumn of 1941. Unfortunately they also include three pages of ads. In a PDF that’s only 19 pages long this seems a bit excessive.

They do make up for it somewhat in the 9 pages they use for the plot generator. These tables cover everything from location, to villain and even plot hooks to get you started. It won’t let you work a fully fleshed game just from what’s in the tables, but it should be more than enough to get your juices flowing. Here’s just one random result using these tables:

The antagonist is a Deranged cult of the Yellow Sign who want to recover an entity/person for revenge. For this they will need a Tome. The characters face a rough time with nature closing in, and have to become the villains in order to succeed. The main reason the characters become involved is trying to prove documents related to technology ? An Accident sees them coming into possession of a secret weapon, which is the impidous for the entire adventure.

I could easily turn this into a face off between the characters and a mad cult of the Yellow Sign fighting to grab a scientist who is the creator of a secret weapon discovered by chance. The characters are trying to find the scientist of his designs for a new type of bomb. Maybe they end up with a choice between letting the bomb be taken by a superior number of cultists or destroying it in place, releasing toxins into the water supply which will kill or drive mad a nearby village. And that’s just off the top of my head.

Overall I think this would be a very useful addition to any Keeper wanting to add a little spice to their game without worrying about massive conspiracies and plots. A mission based game would benefit most from this, as the results often won’t be comparable between missions, but for a military unit that won’t matter.

Originally published at hu-accessories/

[4 of 5 Stars!]
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