Pulp Fantastic is based on the Vortex rules system, as seen in games such as Doctor Who: Adventures in Time and Space, Rocket Age, and Primeval. The rules fit the setting - 1930s pulp action hero adventures - very well. This book is also full of lots of pulpy goodness, including everything you need to make characters like Indiana Jones, Doc Savage, the Shadow, etc., background information and a timeline, rules for gadgets and inventions, creature creation rules, and a solid bestiary. Unfortunately, it also contains an absurdly large number of editing and proof-reading errors, including incorrect page references, rules inconsistencies, and amateurish spelling and grammar errors. Due to that, I really can't recommend anyone purchasing anything more than the PDF, and I'm not even sure about that. I'm actually sorry now that I bought the hardcover. When I eventually do get a chance to run a pulp game with the Vortex system, I'll probably just use the Rocket Age book (so that I have coherent and readable rules to reference at the table), and maybe plunder this for some setting info. If the publisher would make it a point to hire a decent copy editor to give the PDF another pass, I'd definitely bump my rating up to at least 4 stars, and maybe consider using it on its own.
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