A strange and rather disturbing story game that covers a conversation between a person trapped in a coma and an 'angel' that has come to visit, for good or for ill.
The person playing the Angel chooses whether they are good or evil, leading the comatose individual to salvation or damnation. Through three stages 'scenes' where the Angel describes a situation and the comatose person can ask questions, the comatose one has to decide if they wish, in the final scene, to follow the Angel. Only then does the Angel reveal where they are going.
The mechanics are neat and easy to understand, and feel less contrived than many story games. The game is played in a darkened room, with the Angel using a torch to signal scene changes. The comatose individual can demand a truthful answer of the Angel just once, by playing some music. Otherwise the Angel decides, within certain boundaries, which scenes will be handled truthfully and in which ones they will lie. It's translated from Italian, and occasionally the English is a bit clunky, but nothing that renders it unintelligible.
The disturbing element is that this explores the feelings and fears of someone trapped in a comatose state. Those who know someone in this situation may find this traumatic... or even theraputic if they are struggling to articulate how they feel. Hence if you do know a coma patient, think carefully before deciding to play this game (whichever role you are going to play).
Thought-provoking, and intended to be, if you enjoy pyschological story games this is worth a look.