Grain into Gold is one of those source books that gets easily overlooked by the average gamer. "Why should I care about the price of bread in a town my character isn't even in?" A good GM takes the time to make many maps, NPC's, and points of interest available to the characters. Very few have the time to flesh out a complete economics system for them as well. Characters try very hard to amass a great fortune and it's up the person running the game to take it away from them bit by bit. This book was very helpful in many areas. I don't have the time to paint figures let alone come up with the economics of walnuts in the area. If I need something I grab the book and look it up. Like any game product some changes may need to be made depending on how you set your game. If your characters live in an area that grows cork or olives, of course, the prices will be much different than if you live on the tundra. All in all, I enjoyed this supplement.<br><br>
<b>LIKED</b>: The charts are worth their weight in gold. (no pun intended) The distance from the source increases were great to show the mark-ups of trading from one to the other.<br><br><b>DISLIKED</b>: There was no art other than the cover, but the subject doesn't lend itself to pictures well. It should not be read all at once. Look up the areas you think you'll need and browse through the rest at your leisure.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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