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Legend Quest GOLD $10.00
Average Rating:4.3 / 5
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Legend Quest GOLD
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Legend Quest GOLD
Publisher: Board Enterprises
by Lou T. [Verified Purchaser]
Date Added: 03/23/2016 14:01:30

Love Legend Quest. Easy system to play and run. Everything you need to start a camaign in one book.



Rating:
[5 of 5 Stars!]
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Legend Quest GOLD
Publisher: Board Enterprises
by Asaph L. [Verified Purchaser]
Date Added: 07/30/2014 16:55:22

This system is a realistic, congruous mechanism that allows for a greater emphasis on detailed roleplaying. Best used by veterans of the gaming genre (best appreciated by them), the system and supplements create a family of sourcebooks that do not waste an inch of space. By far the best bang for buck I've encountered in my 20+ years of roleplaying. I do not even miss having splashy full page color images and borders/fonts. If you truly "get" Legend Quest, you will realize that these are not helpful or valuable in terms of adding to the game mechanism, they are at worst limiting and cost prohibitive.
I have been slowly switching from a bastardized d20/2e mechanism to LQ over the past year. Out with the BS, in with the fun. I have spent more time with Board Enterprises products than any other publisher. BE and Raging Swan give me more than enough of what my game needs.



Rating:
[5 of 5 Stars!]
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Legend Quest GOLD
Publisher: Board Enterprises
by Timothy D. [Verified Purchaser]
Date Added: 01/21/2012 07:07:01

Great game. Concise system. The use of percentages makes it intuitive and approachable. Well done.



Rating:
[5 of 5 Stars!]
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Legend Quest GOLD
Publisher: Board Enterprises
by Chris C. [Verified Purchaser]
Date Added: 10/24/2009 09:31:34

A good, sensible system; quite gritty with a lot of armour damage, fatigue, bleeding wounds and the like. Characters are fairly mundane - with skills like Brewing and Bookkeeping and the like - though there's a fair selection of other fantasy races to choose from (albeit that they differ mainly by attribute scores). Game mechanics are good with a universal mechanic that lets you cross match different skills and abilities depending on circumstances, and lots of tightly integrated mechanics - e.g. counter spelling an enemy works like aiding a ritual spellcasting in reverse, and sleep spells cause fatigue damage; spellcasting system is quite interesting and allows diverse spellcaster types, more than might be expected in such a short rulebook. The combat system is pretty solid with a variety of options (disarming, fending, giving ground, two weapon fighting, etc) and looks fairly realistic; monsters are also interesting, with a good balance between a European mythic feel and creativity.



Rating:
[3 of 5 Stars!]
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