Any time something is offered up as a free edition or pay what you want, I'm eager to see how it actually stands, so when I took a look through this, I was pleasantly surprized.
From the beginning, there is flavor text, a simple but elegant plot hook, and a very clear destination. There's not a 15 page lead in or nonsensical world building which the players, characters, and GM will never need to know, and there's no overblown gimick to break the rules or characters later on.
It's simple, to the point, and straight forward.
From a campaign point of view, it's a short aside. This is NOT a multisession dungeon crawl or a month long scenario that will delve into the inner turmoil of some off-beat NPC. It's effectively a side-quest or a starting point for a new group... as it should be for new players or newcomers to the setting.
Nothing's branded with "pony-isms", nothing's glaringly one-sided, and nothing's broken to the degree that any RPG player from a classic setting should baulk at it. It's actually mild enough that you could drop every pony aspect at once and likely have players from half a dozen systems play through it without flinching once.
It's simply a well designed little introduction for players.
As for representing Ponyfinder? It's actually a little lackluster. It's not steeped in the mythos or culture, it's not reliant upon outside knowledge, it's not even skewed towards being pony-friendly. Heck... a pegasus could simply ignore most of the 'dungeon' and skip floors. BUT, that can be said for any character, from any system, with non-standard movement options. The downside to this is that, aside from the little village and initial plot-hook, Tower of Misery doesn't really stand out as a PONYfinder product.
It's a module for an entry level party, NOT a PONYfinder module for an entry level party. But it's good enough of a starting point that if you really felt like it, you could drop in orcs and goblins, gnolls, vampires, dwarves and bugbears and run it with a bunch of elves, halflings, and humans.
I just wish that it had a little more substance to it. [Chuckles] But, then again, not every session requires world-shattering epic battles and dillemas that strain the weak-hearted... every party has got to start somewhere.
|