I had a lot of fun with this adventure. I was glad for the advice on how to adjust the monster levels for lower level characters and how to make the adventure more kid friendly.
I DM at a gaming store and so often don't have a set group of players. Twice there was such a large turn over (new players coming in and old players not showing up) that I reset the adventure to the beginning, but nobody minded because the players who had finished off the ooze before got to see how new players dealt with the delicious smell of the monster. Some enthusicasically ate the goo even after being warned off and others tried to light it on fire, almost burning down the inn. There were other amusing moments, like roll of 1 on an escape attempt of an engulfed character and he ended upside-down and one bard character taunting a crul so successfully, I had the creature cry sprinkles.
The candy theme had people wondering at first, thinking it was too early for Halloween, but everyone thoroughly enjoyed the adventure and the silliness of monsters made of candy. As a piece-de-resistance, I was inspired to create a cavern map out of different types of real candy for the final showdown. (I brought leftovers from building so no one would be tempted to eat the map) I also added other candy themed monsters for the cavern like sugar mephits based on dust mephits, taffy mephits based on smoke mephits, cane corn stalagtite monsters based on piercers, and pixie stix based on quicklings. I also found a gingerbread golem and a gingerbread swarm on this website. The players never went up against the candy hag, unfortunately they were all too low level take her on, but are now chasing down Loquist, thinking that he is really the candy hag hiding his true form.
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