And you thought that the worst part of the annual Christmas trip was putting up with the in-laws during the festive season... be glad that your trip does not take you through Patterson Falls, a small town with a dark and cold secret.
The action in this chilly claustrophobic adventure begins with the characters travelling through nigh-blizzard conditions, and for some reason (several suggestions are given) ending up on a small commuter flight to Patterson Falls. Here they take refuge in a warm concourse from a raging blizzard whilst their plane is refuelled... but strange figures half-glimpsed through the swirling snow are only the beginning of the horror to engulf them.
From then on in, strange event upon strange event challenge the characters' mental and physical resilience. If they can figure it all out, there is a massive moral dilemma to face... those who survive will not forget this night for years to come. There's loads of evocative detail: locals, the airport and township, the events which transpire... much that will make the whole scene spring into vivid reality in your players' minds. There is a wealth of ideas to aid you in facilitating this, showing you how to use the resources provided to best effect.
Even if you do not play Epoch, the outline of this adventure could be adapted to whatever contemporary horror ruleset you prefer, inserting any necessary game mechanics for yourself.
It's a long, cold silent night just waiting for some hapless characters...