Forget Mercedes/Chrysler and RPGNow/Drivethru, the Mother of all collaborations, Tabletop Adventures LLC and Necromancer Games, have produced The Mother of All Treasure Tables, one of the most useful products for the hurried DM since the last Tabletop?s last edition of Bits and Shards.
Before this 162 pg jewel came across my desk, I was never much for table books. Whereas a majority of table PDFs and books are content with just listing the items that are randomized, The Mother of All Treasure Tables drives its readers down a different detour, most notability the fact that there are no tables. Instead, you get a list of exceptionally descriptive blurbs about the treasure. Within each description there is also the included values of the treasure and the total net worth of the stash.
One of the best features of the book is not its tables but the meaty introduction that many PDFs nowadays have begun to leave out. The intro recommends the usage of the book and explains why there are no magical items included in any of the treasures. It also suggests that whereas this is ideal for a low magic campaign, it can be a refreshing break from distributing the magical item of the week to parties.
The eight tables of treasures under 10,000gp contain 100 entries and the other two, which contain entries of 30,000gp and 50,000 contain 15. Like Tabletops Bits and Shards, the descriptions are dynamically different from one to another, with each bringing a vivid portrayal whether the player is picking a pocket or ciphering through a wardrobe.
For the Low Magic Dungeon Master
This is one of the first accessory products that is geared towards the low magic campaign. If you are a DM whom has had a problem sexing up mundane treasure for your party you will want to grab some duct tape and attach yourself to the Mother of All Treasure Tables. The descriptions are not just lengthy but also have the benefit of producing future adventure hooks and inspiration among the party. If you have contemplated adding a magical item or two to a treasure horde to spice it up, buy the Mother of All Treasure Tables first and rediscover how grand mundane items can be.
For the High Magic Dungeon Master
Variation is a good thing, and the Mother of All Treasure Tables is real useful in high and normal magic campaigns to introduce that type of good variety. When you do issue out magical items, most of the entries are written with enough of an opening to allow you to take out any mundane item with a similar magical one. For example, I wanted to use the book right away, however, the PCs recently found a psionic horde. I used entry 99 on the 5,000 GP table which describes a strongbox tucked into a wall to protect it from outsiders. It was very easy to snatch out the sundial and other items and put in a couple blobs of good.
The Iron Word
Necromancer?s experience with table products combined with the talented writing from the team at Tabletop Adventures makes The Mother of All Treasure Tables one of the most helpful items to be released this year. With over 600 descriptions of treasures of any value, anyone can find a use for this product. The lack of magical items may seem like a hindrance, but it actually makes it more of a benefit because it allows you to add your own magical items or take out the items all together and add the table entry for description purposes.
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<b>LIKED</b>: - top notch writing
- who would have thought that a book of mundane items would be so useful
- over 600 entries makes this a book you will be using for years
- A solid intro explains how everyone can use the product<br><br><b>DISLIKED</b>: - not much art. I would have liked to see a bit more. <br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>
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