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Stay Alive!: Lite Edition

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Average Rating:4.2 / 5
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Stay Alive!: Lite Edition
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Stay Alive!: Lite Edition
Publisher: Darkshade Publishing
by Mark G. [Verified Purchaser]
Date Added: 02/08/2014 08:42:07

These rules give stats for modern equipment and a solid base for a zombie game for any time period when used with T&T rules. The new mechanics will work well with any version of T&T from 5.0 to DT&T so far as the rules have been published (Free RPG Day Preview as of this writing). Personally I've used these rules for adventures from the mid 19th century to modern times and had them work well.



Rating:
[5 of 5 Stars!]
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Stay Alive!: Lite Edition
Publisher: Darkshade Publishing
by Tom L. [Verified Purchaser]
Date Added: 01/17/2014 19:30:05

While I have been tying to make d6 rules, as posed by my favorite game system T&T, accessible to the tabletop role-playing world, Jerry here has been focusing on making an efficient rules system for modern role-playing using six-sided dice. I am impressed at this piece of work though it is a little spartan for my tastes.

At this price though, I can understand the focus on rules over illustrations.



Rating:
[4 of 5 Stars!]
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Stay Alive!: Lite Edition
Publisher: Darkshade Publishing
by Dan P. [Verified Purchaser]
Date Added: 01/16/2014 20:48:33

I like it. Simple easy rules to update 7.5 T&T to a more modern world. Less of a head ache then Mercenaries Spies and Private Eyes was (if anyone remembers that game). Every thing here seems to work. Includes a Guts ability that works kind of like Sanity used in other systems. Guts also replaces Wizardry, since the focus here is not on powerful magic. You can keep Wizardry in if you want, but if there are spells to be used, I think they should be based on Strength to show that magic is more taxing in a modern world.

The author promises future world books, but this book seems most geared towards survival horror type of play (I already have some ideas brewing). The art is sparse, but then it is a "lite edition", but there is some art work that breaks up the words. My favorite is the design of the character sheet. It also features a nice Jeff Freels cover and additional interior artwork of his.

I recommend this for those wanting to update T&T to modern times, but not taking the game into outer space. Besides that, the price is right.

I hope this rules variation gets a lot more support.



Rating:
[5 of 5 Stars!]
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