Back in the Saddle: The Return of the Western RPG
?Gunslinger? joins a growing community of ?pure? western RPGs. While certainly not a ?history lesson with dice?, the game pays close attention to both the well-known tropes of the genre and the peculiarities and uniqueness of the historical context. In a true sense, this thoroughly is a complete western game and not simply a system grafted to a ?googled? together.
The slick system mechanic uses ?traits rolls? resolved with standard poker dice and chips. Here characters may be rolling against a static difficulty or a livelier opposed roll. More abstract than ?number crunching?, the mechanic is fresh and supports the flow story over endless bookkeeping.
Characters tend to be themed and specialized while still being capable of functioning within the larger game context. Importantly the combat system is flexible enough to represent both standard gunplay and the ?shoot-out? so central to the genre. A skilled gunfighter can end combat quickly yet the mechanic works well in balancing lethality with playability.
Rules aside, the bulk of the book provides GMs and players with the material to run solid old west game. From regional to local (Harris County Wyoming), the books supplies instantly playable locales. Other chapters cover environment, equipment, character interaction and the obligatory introductory adventure.
The strength of ?Gunslinger? is the playability and the completeness of the product. If you crave a ?purer? old west experience, get this game. If you preferred ?Tombstone? to ?Wild Wild West?, get this game. If the rage-inducing truncations (?fighting?, playin?, annoyin?) in most other western games made you buck like a bronco, get this game. It?ll be your huckleberry.
<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>
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