Why I do not like the game is because they didn't fix the key problem that old Chill had. Numbers often exceeded 100 in this percentile driven game. Basically you never miss or fail a skill roll unless the CM puts a difficulty on what you are doing. This makes more experienced players hindered because they are more experienced. The whole sequence of combat was something nobody did, is outdated, and should've been redone. This really feels like the intention was to just copy the old game and put it out as something revised.
I loved Chill and wanted to love this but nothing was improved and everything taken out was missed. Basically 2nd edition will do just fine.
Positive note: Nice getting the artist from the original Chill to do this.
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