Good thing that this is for free, because it's not worth any amount of money, however small. Its only virtue is a little bit of nostaglia for old school gamers. With this--and the makers' other similar products--all you get are, literally, handwritten notes in ink and scanned from a notebook--including sentences with lines running through crossing out errors. The amateur maps are as crude as the kind old school gamers like myself used to draw--kids' maps.
I understand that's the point and style of these modules. But I've been playing since 1981 and so I remember those days. Had we kids then had access to today's tech, you'd probably never would've seen old school notes and maps for I doubt that little of them would've existed--if any at all. The reason? I'd say most Dungeon Masters prefer neat and organized over sloppy and crudely rendered.
I never want to go back to the days of scribbled notes and maps. Give me choices of type fonts; let me have maps colored and glossy; grant me beautifully-rendered table top terrain,upon which tread the metal and plastic feet of monsters and heroes.
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