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10 Witch Magic Items (PFRPG) $0.99
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10 Witch Magic Items (PFRPG)
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10 Witch Magic Items (PFRPG)
Publisher: Rite Publishing
by Thilo G. [Verified Purchaser]
Date Added: 08/07/2013 03:08:40

An Endzeitgeist.com review

This collection of magic items intended for the witch-class is 11 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 6 pages of content, so let's take a look, shall we?

All right, we kick off with a new weapon quality the opportunistic hex quality at +1, which allows you to 1/day deliver a hex via a touch attack with the enchanted weapon.

The first of the items herein would be the amulet of the witch (which, like most items herein comes in 3 versions - lesser, greater and superior): The amulet, depending on its quality, allows you to activate hexes with a casting duration of less than a full round as a swift action a limited amount of times per day. The boots of Beldam allow witches to teleport and become invisible when teleporting into concealment and the circlet of the crone nets access to the scar hex 1/day or allows her to increase the DCs of said hexes' effects and the greater and superior versions also offer the retribution and death curse hexes respectively.

We also get the Familiar Figurine, which allows you to transform your familiar into a figurine that may act as an animal companion for you. There also are 5 versions of the habiliment of the harridan, which allows witches to add a curse to a spell she casts. Patron's Sarks decrease the metamagic level increase when used for patron spells and greater sarks for example, also net you access to metamagic feats usable exclusively in conjunction with patron spells. Ring of the Viragos allow you to magic jar foes and there also are gloves that net access to the nails-hex/improve the hex.

Finally, we also get a new legacy item - The Fragment of Witchery. Looking like a root, this might well be the work of Baba Yaga - and it shows: Allowing familiars to soak a limited amount of damage each day, balefully polymorph foes, get an extradimensional sanctum, encase others in an ageless cocoon, utter a curse that breaks a creature's power to wield arcane magic and enter a devastating form that, while immobile, massively boosts her powers - all in all a great item!

Conclusion:

Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to RiP's twop-column full color standard and the pdf comes fully bookmarked in spite of its short length - awesome! The artwork is fitting stock.

This pdf could have gone the easy road - author Steven D. Russell didn't. Instead of getting the minimum, we get multiple versions of each item and even a legacy item with a massive array of abilities, background etc. - and better yet, while the basic idea between some of the items are the same, the variety is there and for the low price, this pdf indeed does deliver and should have witches cackle with glee - my final verdict will hence clock in at 5 stars - plus the seal of approval for going the extra mile with the interesting abilities of the legacy item.

Endzeitgeist out.



Rating:
[5 of 5 Stars!]
10 Witch Magic Items (PFRPG)
Publisher: Rite Publishing
by Megan R. [Featured Reviewer]
Date Added: 07/14/2013 09:57:59

Without further ado, this product jumps straight in to present 10 magical items designed for witches. All sorts of items - amulets, weapons, clothing, jewellry - all crafted with the same purpose: to confer that little edge to the witch who carries, wields or wears them.

Each shows evidence of having been thought through and considered, with sound game mechanics (nothing too powerful yet quite distinctive) coupled with flavour text that covers both what it looks like and what you do with it. However I am now trying to find out what a 'sark' is, the description under the entry for the Patron's Sark rather begs the question: "This short undergarment appears to be either black or white depending on what angle you are looking at it though it never appears to mix colors or appear grey. It is often intricately embroidered with symbols that are associated with a specific witch's patron".... OK, a quick Google tells me it is a type of chemise, so we're still left wondering what nicely-brought up young witch is doing showing her slip in public! Getting a bonus to metamagic feats used when casting patron spells, that's what, it appears.

Nine of the items here are regular magical items, the tenth is a 'Legacy Item' which has the capacity to grow in power as the wielder gains levels. It's a minor artefact called a Fragment of Witchery which looks like a tree root and is vaguely humanoid in shape. Mandrake, anyone? Each increase in power requires that a ritual be performed to unlock the powers, a nice parallel to witch practices.

Overall this is an interesting collection, so if you play a witch or GM a party containing one, this is well worth a look.



Rating:
[4 of 5 Stars!]
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