There is a lot that I like about FATE. Evil Hat Productions has some of the best written RPG rulebooks in the industry, with very clearly written instructions, well thought-out and balanced game systems, and seriously excellent layout, typesetting, and indexing. I looked into FATE as I was in the market for a solid generic system to move our group to, as we bounce from setting to setting a lot, and FATE seems perfect for this, except for one thing... the use of the Fudge dice. It seems like it should be such a minor thing as the dice are easy enough (and inexpensive enough) to acquire, but its just a barrier our group couldn't get past the same way we could have if the game used our existing collection of standard d6's. So I'm rating FATE highly because it seems like a great generic game system... but I can't give it five stars because it's just not a system our group will ever actually use.
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