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This is a really good quality deck, the art is superb and the cardstock itself is very good. The pdf booklet is also very useful for advice on how to use it in play. Highly recommended even for something other than mage.
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on the whole very good, the rules are a tad awkwardly presented but the setting is interesting and character creation pretty cool. more could and should be said of lore elements but on the whole a good text.
at least to a degree. Fair warning to those new to werewolf there is a LOT of uncomfortable shit in here as an immense holdover from older editions. There is a reason W5 rebooted various setting elements. If you're not certain about whether you can handle this stuff (or aren't competent enough to just gut it) buy when it's on sale, otherwise... well you've been warned.
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I write this as a person who had not experienced changeling before buying this edition. This is a really enjoyable game, the option to create your own kith is nice and feels really fresh, possibly opening up the doors to take the fae in many interesting directions if you so wish. The vibe is of course different from most world of darkness games but it adds some nice contrast whilst still having enough of a grim vibe to be appealing. the magic system is also surprisingly intuitive. all in all really cool check it out
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This is an enjoyable edition, and one I personally found much more engaging than V5. There are definitely cultural flubs, the disciplines are a fair bit out of wack, and the character creation is more than a little busted. But the way the world was presented, the detail, and the art engaged me a fair amount more than when I first bought the V5 corebook a while back. Don't be afraid to check this out of you've only played V5, you might find some stuff you like more in here.
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It's a good book and all but it feels a touch haphazard. It seems comprised of elements that should have been in the corebook, but there's not enough of them for it to feel like a proper supplement in its own right, everything could and should have been given more detail, from the spectre cults to the new thorns (of which there's only like 2) to the different locations it describes all just needed more time and info that plot hooks could be built on.
the tempest chapter in particular feels frankly just confused and awkward and almost feels like it focuses too far on one view of the tempest rather than other possibilities. its strange.
overall fine enough but it just needed more, shame it's been the only Wr20 supplement thus far. The game could really do with more.
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honestly, its fine. so long as you are aware that you're getting into a paradise lost inspired romp it can be very enjoyable. but oof old school white wolfisms a plenty here and many a mechanical element that is not explained clearly, or even at all in one case. pick it up if the reign in hell feel appeals but be aware of what you're getting yourself in for
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A very useful tool for storytellers to create SPC's and adding more patron spirits. not absolutely necessary by any means but still useful
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same issues as the other storyteller screens, no print, three panels, at least it's cheap
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This suffers from a slightly worse problem than many of the other storyteller screens you can find here, as unlike the other OWOD games it damn near needed a fourth section so you can have a quick reference renown chart, it doesn't even attempt a small scale one.
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eh, it's useful and it's at least cheap but the fact that its only a three slide screen as opposed to four and the lack of any physical relase at all is aggravating
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very useful, thank you for making these, personally would have preferred individual cards for each power but that's merely a nitpick
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very useful tool for quick reference, thank you for making these.
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Creator Reply: |
Thank you so much for purchasing and leaving a review, Matthew! I am very glad people seem to enjoy these! |
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my god how have i missed this game for so long. the art is impeccable, the setting interesting without being bloated, and the magic system is superb. goddamn this is a glorious game. Don't worry if this behemoth of a book seems confusing, You'll get it in no time and love it all they way.
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very good but my god does the setting feel like it's far too much and that far too much is said, also the orpheus appendix is both unnecessary and muddles things up immensely.
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on the whole a useful supplement for extra rules and details though the claims of whats included in the main book and whats actually there is slightly disingenuous, nevertheless very good
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