Quarries are good places to stage a confrontation, multiple levels and nothing too much to damage appart from your opponents! So here, in Hollnbuchner's usual crisp style, is a nice fairly small one to run about in.
Pay attention to the cover illustration to get the hang of the levels, as the shadows are somewhat oddly angled and do not contribute to a feeling of depth, always a bit of an issue with a top-down bird's eye view. The lowest level, in particular, has some scattered blocks and boulders... it is very easy to mistake them, especially the boulders, for hollows in the ground rather than lumps of rock standing proud of it.
There's a ground level (complete with grass and trees) and three levels of 'hole in the ground' so plenty to play with, to take advantage of in a three-dimensional combat. There are no scaling features so you will have to decide just how deep this quarry is, and how big the blocks strewn around on the bottom happen to be.
I'm sure players in many genres will find it useful... but to be really traditional break out a Doctor Who game - many of the early episodes were filmed in quarries!