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Mjölnir
Publisher: post world games
by James C. [Verified Purchaser]
Date Added: 06/30/2013 13:29:09

REVIEW CAPSULE: “Mjölnir”; WRITTEN BY JIM PINTO; PUBLISHED BY POST WORLD GAMES; JUNE 2013; 19 PAGE WATERMARKED PDF (2 VERSIONS PROVIDED); 4.49MB; $2.49; SHORT EQUIPMENT SOURCEBOOK; RATING: 7.5/10 RECOMMENDED PURCHASE

“Mjölnir” by jim pinto (NOTE: lower case is the author’s preference) is a sourcebook detailing a single item, the hammer of the Norse god Thor, for use in fantasy RPGs (specifically the Pathfinder Role Playing Game). This book is targeted at Game Masters, allowing them to add the mythical weapon to their campaigns.

Presented in a very readable format and layout, “Mjölnir” is a 19 page watermarked PDF of 4.49MB available for download from DriveThruRPG.com for $2.49 (FULL DISCLOSURE: I received a reviewer copy). The download package contains two versions of the document, both with identical text and graphics, one a standard single page layout, and the other a “wide” double page layout.

pinto provides a clear and informal guide to the weapon / magic item / artifact. He provides not only statistics and “crunch” for the hammer, but also background information and suggested approaches to using Mjölnir in the campaign. Several options for use of the hammer are suggested, including one for Low Fantasy campaigns (an often overlooked area). There are sections of background material on Mjölnir itself, other weapons of similar mythic nature, and some useful information on mythical figures analogous to Thor. The book finishes with a section of adventure hooks and locations where the hammer may be introduced. The material is well-written, both “crunch” and “fluff.”

While this product is an overall recommended purchase, there was a notable absence. The book could have benefitted from a bibliography or list of suggested further reading on the topic. Had there been a page of “Appendix N” style notation, this book would have rated an 8-out-of-10 instead of a 7.5.



Rating:
[4 of 5 Stars!]
Mjölnir
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30 Things Can Happen
Publisher: Creative Mountain Games
by James C. [Verified Purchaser]
Date Added: 02/21/2013 18:59:03

Review of “30 Things Can Happen! A System-Free Sourcebook for Medieval Fantasy RPGs” by Mark Clover, Creative Mountain Games.

“30 Things Can Happen!” is a sourcebook from Creative Mountain Games, written by Mark Clover. This book gives the Game Master a rather large selection of interesting plot hooks and events, much like a wandering monster encounter chart. The “things” are broken down into reasonably managed tables for selection. There is no fluff here, Clover brings us straight to the tables.

The book is divided into three main sections, “While in a City”, While in the Country”, and “While Underground.” Each main section is divided into 10 tables, each with three subtables of ten “things” each. A die rolling mechanic involving d30's, d20's, d10's and d6's is given to make random selections, though I found the book's main utility to be in providing inspiration for adventure writing plot hooks, rather than as an in-game GM utility.

The book comes in at a well-laid-out 34 pages. The typeface is easy to read, and the tables are numbered well, for ease of use. The art is black-and-white stock images, including some by the great Howard Pyle. The illustrations fit the themes of the tables well (with one exception). It is nice to see some classic medieval style artwork in an RPG publication, rather than the 'punk' or 'hyperdeformed' styles that seem prevalent with some publishers.

I recommend “30 Things Can Happen” as a GM resource, and give it 5 out of 5 stars. Regularly priced at $6.00, this PDF is useful for master GM's and novices alike. The right balance of short but inspiring plot points and adventure hooks; and a good price point, make this a must download.



Rating:
[5 of 5 Stars!]
30 Things Can Happen
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CUPID MUST DIE! Kobolds Ate My Valentine
Publisher: 9th Level Games
by James C. [Verified Purchaser]
Date Added: 02/21/2013 09:16:13

Review of “Cupid Must Die! Kobolds Ate My Valentine”

'Cupid Must Die! Kobolds Ate My Valentine' is a mini-adventure written by David A. Hill for the Kobolds Ate My Baby! (KAMB!) RPG by 9th Level Games. Themed for Valentine's Day, this adventure brings the player's Kobold characters to a local human Valentine's Carnival in search of Cupid, in order to satisfy King Torg's (ALL HAIL KING TORG!) hunger for flying baby wings. The adventure runs ten pages of a twelve page PDF file.

'Cupid Must Die!' is a light hearted adventure in baby napping and child eating, just as expected from KAMB! While keeping the adventure to a 'PG-13' rating, Hill includes many opportunities for chaos, mayhem, and good natured Kobold-cide. While a mini-adventure in page count, this module should contain enough material to sustain a couple of hours of game session time.

The module is well laid out, with very readable typefaces for both the body text and headings (pink, Valentine's Day themed headings!). The stat blocks are presented well, and the NPCs, while not fully developed each are fleshed out enough to make them fun and interesting. The art is appropriate, featuring a winged, flaming, candy conversation heart on the cover, and some interior art by the author.

I recommend this module, for both novice and experienced players of KAMB! If you haven't experienced the game, this would be a great introductory adventure.



Rating:
[5 of 5 Stars!]
CUPID MUST DIE!  Kobolds Ate My Valentine
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