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This was run at my gaming club back when it came out. I recently bought the POD as a trip down memory lane. The truth is- I don't like it. Vampires are a poor enemy and if played properly by the DM would easily wipe the party out every time. The module reeks of that Eastern European milieu, stagecoaches, gypsy fortune tellers, suspicious villagers etc which for me is far from the D&D world I like. I can't understand why this module was so popular and spawned so many products. This- and other FRPG products released around that time (early 1980s?) such as the Dragonlance and Lone Wolf gamebooks was the end of the golden age of D&D. This is going straight to the charity shop.
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(I bought the 12 issue bundle which is excellent value).
This really is a trasure trove of ideas.
Highly recommended
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I got the very reasonable priced bundle of 12 issues whic contain a mass of interesting scenarios, articles, fiction ofr all sorts of RPGs (primarily AD&D) but also Runequest and Traveller. I even noticed a Tunnels & Trolls adventure in one issue! Remember that?! Each issue is over 90 pages- theres a ton of reading here,and a bit of a trip down memory lane, as the early issues are during the golden age of AD&D (1981) when I first played in earnest.
Seriously- a great buy. The scans are fine and most issues contain a lengthy (30 page+) AD&D scenario set in JG's CIty State Campaign area.
highly recommended
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This looked interesting- I love the concept of portals opening into other worlds- it makes it very easy to adventure in a very digfferent world for a time before returning to the 'normal' world. And this is what Portals of Torsh is- another world where dinosaurs never were extinct. Quite good- but I've never like use dinosaurs in D&D- so may not run this. Some good ideas on portals though which I certainly will.
Scan is fine by the way.
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Having (regretfully) dispensed with my original hard copy- I am thrilled to buy a PDF and print it out. Excellent, flawless scan with great contrast.
This is such a brilliant website. To be able to get old D&D modules and rulebooks- and Judges Guild stuff I could never afford when I was a kid is brilliant. The PDFs are very reasonable priced (although I find printing the out is proving to be extremely costly in ink costs!)
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One of the first ever adventures I played. Scan of the text and pictures is fine (although the resolution on the gatefold map is small cos its all one scan). Otherwise excellent- an exploration into an Aztec/Mayan themed tomb, lots of traps.
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My friend at school DM'd this back in the day.
33 years later I bought it from this excellent website (excellent scan), printed it so I can now DM it for my son 33 years on!
Its amazing how much you remember- incredible.
This is where the 'mad hermit' made his first appearance (every adventure we played after this seemed to have a mad hermit in!)
Love the back cover picture too
Highly recommended.
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Firstly- the product is great, wonderful, detailed city, I've wanted this for ages.
But I have to say that the scans are very difficult to read. I think this is because the font is small- much smaller than other modules like Dark Tower. This makes it very hard to read when printed . Its OK if you view as PDF and can zoom in.
It should be rescanned and the full use of the page, because currently there is aband of wasted space at the bottom of each page. The text should be zoomed (even if it means losing the page number). This way the text would be more legible.
I've never had a problem with any other RPG Now downloads- they have all been excellent. But CIty State was a bit disappointing- hampered by the sheer volume of info packed on each page.
Thanks,
DL
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This was one of the tantalising titles I remember seeing on the shelves at my local game shop back in 1981 or so- and I remember the cover etched in my mind- so 32 years later I bought it and really enjoyed reading it. I have to say that I haven't played this adventure- only read it. I plan to run it for my son when his party is higher level, the reason being that it is a TOUGH dungeon for very high level characters. The theme is two buried towers, and the party must fight down one,and up the other. Each tower is populated by either the Set or Mitra factions. Another thing to note is that there is little treasure really considering the incredible strength of the opponents. Still, when I run it I will certainly up the level of treasure and place additional major magic items for the players to find. Tough dungeons are great- but there must be big rewards if you consider how much experience a character must have to go up a level at high level.
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I downloaded this free on joining the DnD Classics website. I remember playing this with my friend Andrew in 81 or so. Its a good introductory adventure, but many of the rooms in the two levels of the dungeon are not filled. There is a list of monsters and treasure- and the DM is supposed to place them as he sees fit. Worth getting for completeness but later dungeons in the B series are much better. Thanks.
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I own the Eric Holmes Basic D&D but wanted this version, as I am starting to run D&D campaigns for my son, and I found it is more complete, and the quirks of Holmes' version have been ironed out. Great to have access to this - Expert book next!
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