This is now my go-to game for all 15/28mm sci-fi gaming. I find that most other "Design-it-yourself" sci-fi games are either too simple or too complicated for my liking. ViDe strikes a nice balance. Additionally most other games have either no point values (not very handy if you want to play pick up games) or have point systems that are easily exploited. ViDe uses points to build balanced forces, but does not let players min-max to the point the game becomes broken.
ViDe FC uses the same core rules as the WWII game. I see this only as a good thing as that is an excellent set of rules to build upon. They keep both sides in the game, minimize time spent doing simple tasks (like moving units through difficult terrain), keep infantry in the spot light with a long list of available combat actions and have the best morale rules I've ever used in 20 years of table top gaming. New to this version are command points and overwatch for even more tactical choices.
There is a large list of sci-fi unit types and an even larger list of sci-fi weapons. While all basic troopers in WWII had the same stat line, ViDe FC has different types of humanoid infantry units with different levels of protection and additional abilities to reflect the technological impact of advanced personal armour. In addition to tracked and wheeled vehicles, there are also hover tanks, VTOL units and walkers - all in a variety of sizes and relative technology levels. New weapons include: several varieties each of lasers, plasma cannons, missile launchers, sonic weapons, rail guns, guided mortars, particle accelerators, microwave guns and kinetic pulse weapons.
So if you have a bunch of minis hanging around from games that have gone by the wayside (or hey even if you have some new sci-fi minis!) I highly recommend this set of rules.
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