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kLoOge.Werks The Digital Gaming Table (Master & Client)
Publisher: kLoOge
by Christopher B. [Verified Purchaser]
Date Added: 05/01/2006 00:00:00

Kloogwerks was an antagonizing purchase for me. I wanted something to allow me to play RPG's online with other people. I also wanted something that would allow me to play systems other than anything D20 related since I have more systems that weren't D20 based than I do than were D20 based. I had also purchased other online RPG programs, which were basically D20 based only. I did not want to purchase yet another program to find that it only supports one ruleset. Also, there are other, no pay, programs out there which I have downloaded and tried as well.

So I debated it for a good long time before actually purchasing Kloogewerks. I am happy I bought Kloogewerks though. I guess the best thing I can say about it is that this is the only online RPG tool I have used that I have had to pay for. I do not use the ones I didn't pay for.

I find Kloogewerks to work quite well and support is great for this program. It is constantly updated, almost faster than I can keep up with, which shows a large amount of dedication for the product.

You can add different rule systems to it, though it is a bit complex to do so and would take some time. Several people have added their own rule definitions to the program. A HARP rule definition comes to mind.<br><br> <b>LIKED</b>: This program has lots of bells and whistles to it. There is so much that can be done with it. I suggest going to their website and viewing the great tutorial videos. www.kloogeinc.com<br><br><b>DISLIKED</b>: If I had to say something it is the fact that adding a a new rule definition( along with character sheets and the like) tends to require knowledge in xml programming to an extent, which makes it more difficult for the average joe (read me) to create new rule definitions.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
kLoOge.Werks The Digital Gaming Table (Master & Client)
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HARP Hack & Slash PDF
Publisher: DriveThruRPG&#039;s Archives
by Christopher B. [Verified Purchaser]
Date Added: 05/01/2006 00:00:00

I have finally gotten around to reviewing these products I have bought and there is quite a list. I bought this some time ago, so I went back and reread it front to back to be able to fairly review this. Hack & Slash greatly enhances the combat system of HARP. A very good system from ICE that deserves much more attention than it gets, but on to this PDF.

Hack & Slash is a combat alternative/supplement for HARP. It is 38 pages long. The first few pages explain different types of combat or I should say Damage and Attacks. Page 5 explains how to use the new damage tables. The New damage tables are streamlined and an improvement over the original tables, which, I believe, are a streamlined version of the Rolemaster damage tables, which is a good thing in my opinion, even though I thoroughly enjoyed the Rolemaster Armoury book. After page 5 they detail more about the tables and how to read them. Starting on page 11 is where the meat of this PDF starts. The damage tables. 16 different tables for 16 different types of damage. After the 16 tables they details special combat conditions and adjustments that would need to be made to the original HARP system to use these tables. The adjustments are minor and easily done. the PDF ends with two pages of new spells (yippee!) as a nice bonus.

This PDF is really well done and keeps with the formatting used with HARP, which is a major improvement of the Rolemaster formatting that I am also a fan of. Hack & Slash is extremely useful and a must buy in my book, for anyone who has HARP. It really streamlines the combat system even more and yet keeps the gritty damage details.

<br><br> <b>LIKED</b>: The streamlined damage tables which kept the gritty feeling of the original tables.<br><br><b>DISLIKED</b>: If I had to pick something it would be the lack of a full color cover, but that is not worth a point.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
HARP Hack & Slash PDF
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Hexicon Fantasy RPG
Publisher: Hexicon Press
by Christopher B. [Verified Purchaser]
Date Added: 05/01/2005 00:00:00

This is a very old school type fantasy RPG. This has the feel of the older (read more fun) RPGS like D&D 1st Edition and Runequest. It is split into 5 different books. The core rules, the equipment book, The magic book, the world book and the table book. The table book alone is brilliant, but the idea of having different booklets for magic, equipment and tables is very smart indeed.

Character Creation is deep and there are a lot of calculations involved, though the book walks you, quite clearly, through each step. There is also a FREE character creation program on their website that works quite well. There are many races and professions to pick from, more so than most games. The system is skill based and therefore skills are important in this game and there are quite a few of them to choose from during character creation. My only issue with character creation is, and this is ONLY my personal opinion, that there should have been a character creation booklet with a quick reference sheet of all calculations and all the tables required, so I didn?t have to keep opening other booklets to find the required information and/or table.

The basic game system is based on a D100 roll to complete most tasks including rolls based on skills, with the object to get a result over a particular success level, depending on the situation. You would roll and add or subtract any modifiers including skill rating if appropriate.

Combat is in 1/10th second turns and there are a lot of calculations involved with this game though it runs surprisingly smooth when in combat, even though the GM will probably need to keep an eye on things more than usual. Without going into specifics of combat the higher the roll the better. Combat is complex and would take much more space than what I have here to explain. The core rules goes into a detailed combat example (which is quite good ) that is 6 and half pages long and that is before including any advanced rules, but like I said it runs rather smoothly, contrary to what it may appear when reading it.

Magic in this game is a bit overly complex to start, but once the initial calculations are done it eases up a bit. Unlike most other games, just because you have a spell in the spell book doesn?t mean you know it. You must roll to learn each spell first and the system they have in place seems to be a bit harsh, because the basic learn percentage tends to be quite low, keep in mind this can be upgraded by expenditures of experience points (which you get during character creation) so that does seem to offset the low learn percentage.

After extended perusal of this game and playing around with the system I am pleasantly surprised with the quality of this game as well as the realistic feel of the combat system. I was even more pleasantly surprised with the smooth way in which combat flowed even though on paper it seems like it would be a nightmare.

This is getting way too long so I will close with the following. I would recommend this game to people looking for an old school feel, such is D&D First Edition or Runequest. If that is what you like and/or are looking for then this is definitely the game for you.

<br><br><b>LIKED</b>: The old school feel. The realistic combat which flows surprisingly well. The book of tables. Free Character Generation software on the company?s' website. <br><br><b>DISLIKED</b>: Combat and magic seem a little bit complex and could be toned down some. Requires more work for the GM when running said combat or magic, but seems more satisfying than most games. No character generation booklet. Not ALL tables are in the tables booklet. No print version in the USA???.yet.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Hexicon Fantasy RPG
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ScreenMonkey v1.5
Publisher: NBOS Software
by Christopher B. [Verified Purchaser]
Date Added: 08/18/2003 00:00:00

I bought this program after buying the Fractal Mapper 7.0 upgrade and enjoying it immensely. After a little fiddling with this program I tried it with a "test" session this weekend and it worked great! It was supposed to be a simple one combat test run and it turned into a full blown, on the fly, gaming session! I think that is the best praise I can give it. There is much depth to this program! It allows you to run an RPG from the program over the net, with very little hassle and with the GoblinAPI it could add a whole new dimension of customization. I was hesitant, at first, to spend $32 dollars on ScreenMonkey 1.0, but I bit the bullet and went for it. I found out the cost is worth it, ten-fold!



Rating:
[5 of 5 Stars!]
ScreenMonkey v1.5
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Fractal Mapper 7.0 (Upgrade)
Publisher: NBOS Software
by Christopher B. [Verified Purchaser]
Date Added: 08/18/2003 00:00:00

I previously bought version 5 and was upgraded to version 6 for free and I must say that the difference between version 6 and version 7 is like night and day. Everything seems better, quicker, easier. This a great mapping program! I bought Campaign Cartographer and all the supplements (adds up to easily over $300 dolars), but found that I did not have the time nor the patience to deal with the steep learning curve of those programs. This program does everything I need and more and it does so quickly and easily. Give this program a serious, long look. I think you will enjoy it and come to the same conclusion I did. It is exactly what you need.



Rating:
[5 of 5 Stars!]
Fractal Mapper 7.0 (Upgrade)
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WorldWorksGames / InteriorWorks: Pubs & Inns
Publisher: WorldWorks Games
by Christopher B. [Verified Purchaser]
Date Added: 08/05/2003 00:00:00

Another GREAT set from Denny. What can I say, except Freakin' Wowinksi! I could not be happier with the amount of objects and the, simply amazing, quality of Dennys' work! I have yet to see any other paper model set be any better than this one. If you are in the market to buy paper models in the fantasy genre, please, please, do yourself a BIG favor and buy any of the Worldworks sets. In my opinion, there are the best in the business and you will NOT be disappointed.



Rating:
[5 of 5 Stars!]
WorldWorksGames / InteriorWorks: Pubs & Inns
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WorldWorksGames / InteriorWorks: Castles & Keeps
Publisher: WorldWorks Games
by Christopher B. [Verified Purchaser]
Date Added: 08/05/2003 00:00:00

This, like all his other sets, is just an amazing set! I know for a fact that there is no other paper model set out there that gives you the quality that Denny does. His Art is simply amazing and the amount of objects you get gives you unlimited potential. If you are at all on the fence about buying this set, ask the people who have built the models and see for yourself. Once you try Worldworks, you'll stay with Worldworks. So do yourself a favor and buy this set. In fact buy every set. You will not be sorry you did.



Rating:
[5 of 5 Stars!]
WorldWorksGames / InteriorWorks: Castles & Keeps
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RolePlayingMaster
Publisher: RolePlayingMaster
by Christopher B. [Verified Purchaser]
Date Added: 12/13/2002 00:00:00

I bought this program a little while ago and while it looks complex it really is not and I have enjoyed using it more and more as time goes on. This is really worth the money I paid for it and in fact probably worth twice that much. My recommendation is if you play D&D3E and have a laptop you can take to the game sessions this program is a must have, no doubt about it! If you don't have a laptop to take with you this program will help you with the creating of an adventure or campaign with relative ease so I would recommend this program for only prep and organization purposes as well. If you do not have a laptop or computer at the gaming sessions I would still strongly consider buying this program if for only what this program can help you with in creating adventures, campaigns, PCs' or NPCs' or anything else you come up with.

One last thing. The support for this game is rather good and the programmer squashes any bug found quite quickly. He is also more than willing to listen to suggestions to make the program better.

Now it is late and I need to attempt to sleep. Hopefully you understood what I wrote. ;-)



Rating:
[5 of 5 Stars!]
RolePlayingMaster
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Undiscovered Quests & Adventures, Issue #2
Publisher: Eilfin Publishing
by Christopher B. [Verified Purchaser]
Date Added: 09/09/2002 00:00:00

I just bought Q&A #2 and these are my first impressions. For 5 dollars this a very good buy. 2 different adventures, a picture of the mokrel. Worth the money there cause I couldn't see a shelless turtle as scary. The drawing changed my mind on that one. Several other monsters, some more spells (yum!, a town described in detail and more. I would recommend this to anyone interested in the game and even people who are not. The stats given for the various creatures and characters could be converted over to other game systems relatively easily and there are good background and history resources from this issue as well. There are also a couple good stories in the issue. This is in no way all that is in this issue. There is much more than what I have quickly surmised here. Do yourself a favor and have a look at it.



Rating:
[5 of 5 Stars!]
Undiscovered Quests & Adventures, Issue #2
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