This pdf is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content for 7 pride-themed feats, so let's take a look, shall we?
-Better than Anyone: If you make an opposed skill-check and know who you're checking against (i.e. are aware of a foe to best), you gain a +3 bonus - untyped! NEAT! One of my characters had this quirk as fluffy roleplaying prior to release of this pdf and NEVER failed an opposed skill-check in his career. Cool concept with solid rules - I just wish said character could benefit from it still...
-Drive to Succeed: I might have this feat irl. ;) 1/day, you may reroll a failed skill-check, ability check or attack roll. If you fail on the reroll as well, you incur a -2 penalty to the type of check for 12 hours. Gold!
-I can't allow that: When correctly identifying a spell-like ability or supernatural ability being used, you may use dispel magic as a counterspell against them. AWESOME!
-I don't need you: When an adjacent ally is dropped to below 0 HP, you gain 1d8 + 1/2 your level temporary HP for as long as the ally remains down. Does not stack. WIN.
-Joys of Adulation: Treat a morale bonus you get as 1 higher. Only works on one of them if you benefit from multiple ones. Again, neat!
-Prideful: When you roll a natural 20 or a foe rolls a natural 1 on a check opposed to you, you may gain a +1 bonus to either ability or skill-check tied to Str, Dex or Cha, caster-level or weapon damage. You may only benefit from one such bonus. My favorite of the basic sinful feats released so far.
-That Power should be Mine!: 3/day when counterspelling successfully a spell, you gain the power to cast that spell yourself if you have a free appropriate spell-slot and the spell may not be of a higher level than 1/2 your character level.
The pdf also includes the description of the [sinful] feat-type.
Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to SGG's 3-column standard and the pdf has no bookmarks, but needs none at this length. This pdf is a prime example why Owen K.C. Stephens is considered the design-legend he is: High concept, clever, properly phrased feats that allow iconic, cool things and combine rules-savvy presentation with concepts that make you want to use the feats asap. So far the best sinful-feat-BP and a flawless, easily given 5 stars + seal of approval.
Endzeitgeist out.
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