Dreamwalkers are able to leave their own dreams and travel into the dreams of others. They can do this through the use of drugs, prayer, meditation or natural ability. The discovery of this new dimension also alerted mankind to an alien menace that lurks in people's dreams, and if not dealt with, will eventuate in the dreamers' mental deterioration. The players play the role of Dreamwalkers who act against the aliens.
The book itself is written in a professional and atmospheric manner. Whole dreamworlds of gaming are open to reader. One can virtually game in any setting ranging from fantasy to modern day to space opera. There are not many illustrations in the PDF though, but where there is, it is of good quality and appropriate to the setting.
This version is for use with the Active Exploits Diceless Roleplaying. (There is a D20 version for purchasing as well.) The Active Exploits system is a great fit for Dreamwalker, being flexible and rules-light enough to fit in any type of scenario, and disappears nicely into the background during play.
I highly recommend this game. Ideal for those who do not like to be restricted to a particular setting but yet want game / character continuity.
|