A good intro for people who have never played a tabletop RPG before, it has only one significant flaw: it is incredibly dependant on the players only taking a linear path and doesn't give the GM enough info on how things work for them to improvise even slightly. everything must happen in the way laid out in the campaign instructions or the whole thing starts to fall down. I tested with people who already had experience with DnD and AFMBE and a few others and the first thing one of them did in the first encounter was attempt to throw one of the other PCs at the miner, another character wanted to make a melee takedown; niether of these actions could be accomplished with the amout of info available.
Aside from the above mentioned strict linearity, the guide does a very good job of introducing the core concepts used in RPGs and showcasing the races/ scenarios found in the DarkNova Universe and I would recommend it for beginnerswho are new to the genre as a first guide.
4/5
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