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Monsters of Sin 3: Gluttony (Pathfinder RPG) $2.99
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Monsters of Sin 3: Gluttony (Pathfinder RPG)
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Monsters of Sin 3: Gluttony (Pathfinder RPG)
Publisher: Kobold Press
by JK R. [Verified Purchaser]
Date Added: 09/30/2012 04:59:38

Gluttony, on the whole, is not really a sin that motivates player characters very much; it's more something that they face, from creatures such as rust monsters and oozes. This, then, is the major theme of this supplement, and it has somewhat mixed success.

As with the other books in the series, this has 6 pages of content, with good artwork, and only a few minor proofing errors. One page is taken up with a general discussion of the sin, and a short template to apply to gluttonous monsters, and half a page with a (rather limp) cautionary tale set in the Free City of Zobeck.

There are, as always, four monsters, described in about as much detail as a typical Monster Manual entry. They range from CR 5 to 18, and some of them are better than others. The CR5 monster is a good example of a gluttonous creature, whose power is basically linked to digestion of its foes.

The next two are, to my mind, less effective. One is an attempt to use a character's gluttony against them, which it makes a brave attempt at, but ends up making the creature completely harmless to anyone who knows what it is - definitely a one-shot monster, then. Even then, the PC's gluttony isn't likely to really be what gets him in trouble (this is the issue with it not being a motivation for most characters). There's also a construct, whose link to gluttony, given that it doesn't eat, is tenuous at best - you could equally well describe it as being connected with wrath, without having to change anything about it.

These two creatures, are, however, redeemed by the CR18 ooze. By the standards of such things, it has a quite a range of relevant abilities, making it far more interesting than your regular ooze, and the link to unthinking gluttony is unmistakable. All oozes mindlessly digest stuff, but this one really draws power from that, making it an interesting challenge, as it grows to become powerful enough to consume an entire village.

[4 of 5 Stars!]
Monsters of Sin 3: Gluttony (Pathfinder RPG)
Publisher: Kobold Press
by Thilo G. [Verified Purchaser]
Date Added: 07/26/2012 02:02:11

This pdf is 10 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement/SRD and 1 page back cover, leaving a total of 6 pages of content, so let's take a look!

As has become a tradition in the series by now, the pdf kicks off with a short introduction and a simple template (this one clocking in at CR+1) for the respective sin before going into the details regarding the new monsters. -Bottomless Pit (CR 5): A disgusting somewhat pig-like aberration of fat masses, this ugly creature comes with a swallowing ability that hastes it and a sectioned stomach that can contain multiple humanoids .

-Gnarljak (CR 6): An animated bear-trap-construct, this thing attacks anyone coming close, even its creators and are quite deadly - if it trips someone, the things chomps down hazard with multiple additional attacks. It also comes with 3 variants, from CR 0 to CR 2 and all information necessary to create the things yourself - and it's a brilliant take on one of the concepts of gluttony - mindless, unnecessary and futile consumption that doesn't nourish (a soul), but rather consumes for any kind of consumption's sake.

-Trap Bush (CR 10): These bushes have goodberries and punish gluttonous - anyone who tries to pick too many of the berries are subjected to a fight with a porcupine-like, rather lethal thorn-dart flinging plant. Another winner indeed.

-Embodiment of Gluttony ( CR 18): A fleshy, unintelligent ooze that gobbles everything mindlessly up, growing larger and larger, this embodiment destroys food, potions etc., regenerates, staggers foes with its acid and comes with a dual aura. A terrifying blob-being with unique, cool signature abilities.

The pdf closes with the embodiment of sin- monster type and a side-bar on gluttony in the upcoming Midgard Campaign setting.

Conclusion: Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to a full-color two-column standard and the disturbing b/w-artworks are top tier quality. The pdf has no bookmarks, but doesn't necessarily need one at this length. I'll make my ramble short - the thematic focus is tight, the signature abilities rock hard and we even get variations on one critter. What's more to want for? I have nothing to complain about apart from that I would have loved for the Bottomless Pit to have one more unique ability. Thus, my final verdict will be 5 stars.

Endzeitgeist out.

[5 of 5 Stars!]
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