I've been following the games produced by Splintered Realms Publishing for a while now. They generally have a few things in common: They're short, have a nice background story, simplified task resolution and a streamlined gaming system. Well, that and the author tends to pull his old products off for sale when he is revising them, so as not to sell old when new is around the corner.
The first title to be revamped is the superhero RPG, which now bears the title Resolute: Legacy. I'm loath to call it a "no frills" type of RPG, because the system is very complete. It is however, art light (which I am fine with, as I've seen superhero art all my life - I know what it looks like) with a single column layout (which reads fine on my iPad). Heck, your whole character sheet can fit on one side of a 3x5 index card. Did I mention everything gets resolved with a single D12? Now that's streamlined.
Want to check out the character generation steps?
- Purchase Abilities. You start with 30 CPs to spend in building your super.
You may spend your points however you desire; however, you may never
put more than half of your total CPs in any one ability. (NOTE: Referees
may decide to begin games with more powerful supers; if this is the case,
the referee will tell you how many CPs you have to build your super).
-
Pick a Moniker. This is your super’s nickname or code name. For some
supers, this is also their true or only name. When Modi, son of Thor is your
given name, you don’t really need a moniker!
-
Decide on a Limitation. Some supers have a limitation. You may elect to
take one limitation, or roll randomly for one. You are not required to take a
limitation, if you’d prefer not to. A limitation gives you bonus character
points at character creation to improve other abilities. (see next page). You
should only take one limitation at character creation.
- Develop a Purpose. You have a primary objective that drives your actions.
Write this as a sentence. Your purpose is quite important; whenever you
take a significant step towards accomplishing your purpose in a scene, you
earn an extra +1 XP for that scene.
As you can see even character generation is pretty streamlined.
Supers is not on the top of my RPG genre list, which is kind of strange as I was a huge superhero comic book reader in my teen and early (and even later) adult years. That being said, if I was going to run a supers game, Resolute: Legacy is the rules engine I would use. It's about as complicated as I'd want it, and seems to handle what it sets out to handle well. Besides, at less than 2 bucks, it's hard to go wrong. ;)
Still, I'll be waiting for Michael to come out with some fantasy and sci-fi conversions of the rules. I'll be jumping on those in a heart beat.
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