Fun and easy to play this game allow you to play daring adventurers in a pseudo 19th century but as the author said :" A Society of Unlikely
Gentlemen is as close to the Victorian Age as D&D is close to medieval Europe. You have been warned." .
The system look like "into the odd" meet "barbarian of lémuria" : 1 archétype , 4 attributes , 2 skills , 1 flaw , 1 weapon and go NOW , adventure await.
Roll 2D6 + attribute and add +1 if you have a skill trained or +2 if you have a skill expert, you need a 7+.
You can't miss a game where a group with one archéologist , a mummy and a zulu warrior can find a portal to vénus in ancient volcano.
Can't wait the complete game !!!
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