you get:
A little over 100 professions of random importance levels (beggars and archmages and everything in between) and a few tiny tables that don't count.
breakdown:
4 pages, which on average are half blank. (these tables, formatted in a reasonable way, would take up about two pages.)
0 pages of cover, designer's notes, or ads.
d100 professions. (one difference from the many other d100 profession tables out there is the inclusion of heavy movers and shakers in the list. This is overall a "YMMV" distinction, as rolled straight you'll end up with a population with twice as many royal brats in the line of succession as you'd have farmers.)
d12 backgrounds. (Which are not different from professions in any visible way, and have synonyms with the first list, so why these get a different list is not obvious.)
d12 species:
There's two flavors of each non-human (like in the TSR days, we've got hill dwarves and mountain dwarves), so humans would be a marginalized surpassing only Tiefs and dragonborn in population.
d6 alignments:
it's using the standard 9-way terminology, but there are only 6 entries, and those 6 are most of the goody-two-shoes alignments. (LG and CG are both double entries, and the last two are LN and N)
The author is baking heavy assumptions into a really basic table -- a table basic enough that any GM can create one more appropriate for their setting with zero effort.
d?? number of siblings:
It's technically a d3 table, but the results are inconsistent: on a 1, maybe I have two siblings, but on a 2, I definitely have two siblings? If there was any real content here, I'd recommend the author unpack that into a d6 table, but really, this isn't a useful distribution.
d6 parent survival:
Your dad has a 50% chance to be alive, same for your mom. But this table skews it in favor of single-parents, so instead of flipping two coins (resulting in a 25% chance of both parents) you only have 17% chance. This table does it's job, but it was another trite job in the first place.
constructive criticism for the author:
1) a little bit of tightening up the layout would cut your page count in half. And don't have one table split across 4 pages; that's a real PITA.
2) designer's notes -- for example, a paragraph on why your alignment table is set up this way. Or why your world intentionally has so few humans in it. Or what's different about a background that those shouldn't just be part of the profession table.
2) math
For species (and perhaps others), look into bell curves: given the # of your entries, a 2d8 table would allow you to stop doubling up entries like Tief and Dragonborn and also have more control about relative population sizes.
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