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I must admit I find myself unsatisfied with the product. A good many of the organizations presented in this seem overly reliant on magic, and while it is a common trope, a third of the cults' activities are based around human sacrifice which got pretty stale.
I appreciated how the author made the organizations feel like actual villains, instead of saturday morning cartoon mooks. The methods, topics, and ideologies are quite varied. But, the inclusion of the last two organizations felt like the author was just padding out their book so they could keep up their theme of 47.
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A fairly decent way to spice up critical hits in a fantasy setting. There are also options for darker and lighter-toned tables depending on your game. I have a few small issues with some of the tables, though.
The effects are almost reliant on stats, leaving you to figure out how much is enough of a reduction (which due to the game type for this product being general d20-fantasy, its understandable they didn't want to get bogged down in specifics). The placement of effects on many of the tables feels fairly lackluster as well. In many of the tables, rolling a 20 causes a fairly mediocre effect. Which in the majority of d20-fantasy games you can just use a quick action (or its equivalent) and pick up your weapon, and its as if the critical hit never happened. This can be pretty disatissfying for players.
But on the contrary, this is also a wonderful source for inspiration. There are some very interesting effects in this product. Which can give a cinematic moment of greatness to the player, and can increase the tension and stakes in a fight drastically. And while I wouldn't use it for firearms due to the more fantastical feel of the ranged weapons tables, the tables could be used in just about anything pre-firearms.
Personally, when using it I reordered many of the tables to give them , and inserted a few effects from other tables throughout the book (which due to the simple and elegant way the product is laid out is very easy) to replace the worse effects, and had a grand old time with it.
Overall this product is very versatile, and while there are a few small annoyances, the issues are fairly easily smoothed over.
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Diplomacy, intrigue, rebels and rastabouts. This supplement has it all! Many of the hooks include magic, but they can be easily twisted to fit a no-magic setting. A vast majority of the ideas would also fit western and sci-fi settings. The prompts stir imagination easily, and I cannot reccomend this enough for someone trying to think up a quick plot that can be easily expanded upon without threatening the plot's stability.
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This one product has added a ton to my games by providing a variety of scrolls that I can incorporate into my games. I've written messages, secret languages, party invitations, death threats, city newsletters and more on these. Probably one of the most versatile digital products I have ever bought. Thank you for releasing this!
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A well thought-out list of ideas and plots one can use for their own campaigns, with a variety available for any sort of campaign or setting. Granted, they're more weighted towards fantasy settings, but with some tweaks they can work for any setting or genre. Blackstone Entertainment have made me a fan with their series, and I have read through these as preparation for starting my own campaigns as DM. A great tool to have, and at the very least it's a good read to get some ideas. Either way, a bargain for any DM who needs some inspiration or nudging to make life hard for their PCs (and really, that's the spice of a campaign, isn't it?)
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Pay what you want 47 backstories for Characters! It is mainly focused to help players create characters, but I don't see any problem for GMs to use it to develop backstories for NPCs too. Most of them are not concrete, but rather abstract and vague, mostly to trigger inspiration (i.e. it says your parents mysteriously dissappeared but doesn't tell why or how)
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First off, I love that the whole 47 ____ series is system-agnostic. Thank you for that.
Second, while some of the 47 methods are almost self-evident, it is great to have a checklist, and one that includes examples and details. It's also overall very well-written.
I am a bit bummed that it would be hard (read: not ink-effective) to print this due to the papyrus-y background but there is probably a workaround were I to do that.
Overall, this is a solid document and worth chipping in a buck or two to have in one's repertoire.
I do feel like this specific resource could have been better as a system-agnostic character sheet.
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Considering it costs 1 dollar, this supplement is absolutely amazing, and would be very amazing even if the cost was 3 dollars. The holidays are cool, while mostly standard fantasy fare they do jog your memory and creativity quite nicely. Blackstone really delivered once again. I definitely recommend this company as a whole and this supplement in particular. The only real downside is that it's not printer friendly.
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Tons of great potential in these to build out of, especially the Cults and Orders. Excellent!
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Very well thought out, and excellently written. Although I may not agree with all of these tips, most of what's in here is pure gold.
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Creator Reply: |
Thank you, Danilo, for your review! |
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Superb supplement, very much worth it. The other review was written before the update. Now it is easy to use and well formatted. Must have for any group that likes props (and almost all do, even if they won't admit it).
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Incredible supplement for it's price, and would still be great even if it were more expensive. I'm not a military buff, but all of the 47 entries seem well thought out, and they are presented in a really interesting and efficient way, with a general overview, strengths and weaknesses. If you plan on making a military campaign, or even just want to know more about medieval armies, this supplement is a must.
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As a beginner GM I really recommend this well written list of very detailed tips. It's not the first book I read about GMing, but you really can get a lot out of these few pages, which makes the price (1$) a bargain. Only problem: there is no printerfriendly textversion available, so printing will cost you some more ink. But considering the price, 5 stars is a well deserved rating.
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Mystos is a neat indie game with a unique twist in how it handles die rolling with a rock-paper-scissors approach. This PDF was had a good layout and nice art too. I will be pitching it to my gaming group soon!
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These 47 tables allow you to add flavor to your critical hits. They are not descriptions however, rather they are extra mechanical events that happen instead of the standard double damage. They are imaginative and there is a table for almost every situation. Of course, the tables assume medieval level of technology.
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