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Bone Marshes
by Robert A. [Verified Purchaser] Date Added: 07/26/2020 04:51:32

I had this adventure in my wish-list for a while after Bryce Lynch recommended it on tenfootpole in 2019. Then Ben Milton on Questing Beast reminded me it was on my wish-list with his review of it on YouTube, so I bought both the print and PDF versions earlier this month during DriveThruRPG’s Christmas in July sale. This product's got some great "adventure juice," with creativity out the wazoo and some neat rules sub-systems built off of Knave. However, I experienced some problems with inconsistencies (and even outright contradictions) in the text. For the sake of spoiling some stuff from the adventure, I won't go into them here - but I've made a full write-up on Blogger here if you're interested. I was caught off-guard after seeing reviews from other sources I trusted that didn't raise these concerns, so I wanted to give someone else a "heads up" before making their purchase.

To be clear, I would still recommend this product if:

  1. You like the Knave system and want to use this game’s version of it (or something VERY similar). I wouldn't recommend trying to translate this to Pathfinder or 5e
  2. You want to run this mini-hex crawl as a few separate one-shots or as a mini-campaign separate from anything else. It compatibility with the Knave rules and the potentially world-destroying nature of its central conflict makes this thing hard to “drop in” to an existing game
  3. You don’t mind filling in the gaps of a published product. This thing will take some work to prep, run, fix, and generally figure out

David Schirduan, if you're reading this (and I realize you might be, due to your responses to comments on the discussion page), I want to emphasize that I overall like the ideas in the adventure. I would totally give this four or five stars with some revisions and updates. And a large part of why I'm writing this review is because 1. I will probably buy future products you make and 2. I'd like to see those future products improve upon this one



Rating:
[3 of 5 Stars!]
Bone Marshes
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Bone Marshes
by Sling S. [Verified Purchaser] Date Added: 07/14/2019 12:51:10

If you enjoy Questing Beast's rules lite "Knave" system, then this is a must have! Broken down into three parts it can easily be three consecutive one-shot adventures that follow each other to make a mini-campaign. The story is flexible and a lot of fun, and the bestiary has fun to GM and sometimes challenging monsters. Works well for young kids and adults alike.



Rating:
[5 of 5 Stars!]
Clink RPG
by Nate L. [Verified Purchaser] Date Added: 04/04/2018 08:42:15

Hey! I'm that friend that Conrad mentioned in the first review of this RPG. He introduced me to tabletop gaming well over a decade ago with a couple Star Wars and D&D sessions during our college years. We've played many games in the years that followed, always with Conrad DM/GMing our games. I've always enjoyed playing, but all of the rules and intricacies of most table top games would leave my head spinning -- even as just a player! So even though I've wanted to try running a game of my own for years, trying to learn and remember all of the rules seemed WAY too much like work. And I already work 45+ hours a week!

When Conrad introduced me to Clink a month or so ago, we weren't 30 minutes into our session and I knew that I could run a game of my own with this system. It's designed in such a way where you can learn ALL of the rules in minutes, rather than spending countless hours sifting through books of rules, items, classes, races, and so on. Adding to the simplicity of the system are coin flips in lieu of dice rolls.

I've always been pretty good when it comes to creating and telling a story, and this system is clearly designed to move a story forward in a fun and thought provoking way. Rather than taking a chance on a D20 for every action you make, in Clink, a player's action is almost certain to happen adding another layer of humor and candor to your session.

Long story short, in my 10+ years as a casual D&D player, I finally popped my GM cherry running a game of Clink. The people I ran the session for were completely new to tabletop gaming on top of it. They picked up the rules and created their characters in less than 30 minutes, and we had a hilarious and memorable time. We'll be playing again soon!

5 Stars! I can't say it enough. 5 Stars!



Rating:
[5 of 5 Stars!]
Clink RPG
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Clink RPG
by Conrad A. [Verified Purchaser] Date Added: 03/12/2018 11:59:39

Clink is a great story driven system that is great for introducing new players to tabletop rpgs. The rules are quite simple, which have been more liberating than restricting. Some players I've had for years suddenly were able to fully invest in their characters, not worried about forgetting minute rules inhibiting their actions. The character evolution comes from the entire group. Inherently players work together to create backstory while the game is ongoing, which has had more reserved players really shine. I've still only used the classic Western setting, but have plenty of ideas on how to run others that I imagine would work just as well. I even have a friend I've been telling to GM for years and this system finally got him to try it.

If you want a simple game that you can play for a few hours, are new to tabletops, or perhaps trying to get a friend to try - I highly recommend this.



Rating:
[5 of 5 Stars!]
Mythic Mortals
by Jacob R. [Verified Purchaser] Date Added: 03/25/2016 12:59:33

As someone who loves interesting ways to make new takes on RPGs, I really dig this one. I had been into it during the playtest but missed out on the Kickstarter. The best things about this game: Chargen is even faster than in PbtA games, you get to use poker cards, and the dice probabilities are really well-balanced. I can easily see myself hacking this system to run a Power Rangers game, or something based on X-Men.

Ifyou want to compare it to another game, I guess you could say that it reminds me of the DW/PbtA series of games mixed with solitaire, mechanically speaking. The author states that he was inspired by Legend (an underrated gem, for sure) and Feng Shui, among others.



Rating:
[5 of 5 Stars!]
Mythic Mortals
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