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Honestly, not sure why you’d use this instead of Mythic (Mythic cards are even a huge component of this !?!?). Wanted to see if this was a good choice for a simplified system for solo rpg play. Disappointed. Will never end up using this…
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Creator Reply: |
I’m sorry to hear that you found it disappointing! I just want to clarify that Mythic cards are not part of ALONe; they can be combined, but my little free game here uses the cards I make, the GameMaster’s Apprentice, which are unrelated to Mythic. |
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It's a great system, and it augments other card decks, like the Mythic GME cards (You can use both at the same time to add extra detail to your games).
I'm taking off a point because the "Instruction Cards" have to be ordered separately. The cards use a system of viking runes which are not easily interpreted, and the instruction cards are a handy way to look up the meaning of the runes.
You can get a free PDF of a 30-page instruction book, but the instruction cards aren't included with the printed deck. Because of minimum number of cards per order, if you don't "Combine" the orders properly, you'll have to make a separate order for TWO sets of instruction cards, and pay for $3.99 shipping. These should just be included with the deck as the default option.
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These aren't included in the printed deck. Because of minimum number of cards per order, if you don't "Combine" the orders properly, you'll have to order two decks of these, and pay for $3.99 shipping. These should just be included with the deck as the default option.
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One of my absolute favorite tools for solo play or GMing, the cards are packed with random but organized data to help you come up with nearly anything on the fly. You could solo alone with it but I often use it alongside other tools like Mythic GME.
I own the Base deck and several others and swap between them based on game genre and tone. There are so many ways to use these, I recommend checking out the authors demonstration video.
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So here is one of my favorite tool to GM, and at that solo or not. I always tend to use 2 decks, the generic deck (this one) and the specific one for the setting (like cyberpunk, or space opera, or whatever). I tend to use the generic deck for the generic stuff (like the oracle question, and the difficulty curve) and the specific deck for the setting I am in.
The cards are packed with informations, including the yes/no oracle, the difficulty curves, a set of icons, the catalyst, the sensory informations, or a set of 3 words. Add the fact it comes in the form of cards and it is fun to manipulate cards.
To give an exemple you can meet (location) "in a farmhouse" a character named "Elmer" who (catalyst) 'Lost his memory", with next to him (sensory) "a pulsing orb" with (difficulty curve - 8) "a high level of magic inside". And you can oracle 'Does Elmer knows what this orb is ?" (bad) "no"
What's not cool:
- the runes, remembering what they mean is more troublesome than anything
- the names: Except in fantasy settings, drawing a card and having a character named "Ayumu" won't cut it. We use first name and last name
- the virtue/vice : Doesn't help to shape a character - Ayumi with "courage" and "gluttony" is paper thin
- the set fo icons: there are only something like 10 icons repeated on the cards, it would be better to have more of them. They are great as they are but more would help building things on the fly.
All in all a fantastic set of tools with some caveats, but an integral part of me playing as a GM or solo.
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This deck has turned out to be my go-to emulator for solo play. It's great fun and easy to use.
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This is another great addition to the GMA decks and perfect for my RED campaign. Even though I already hugely appreciated these decks, I think the adjustments in the 2nd edition make the improv experience even more streamlined and self-contained. Personally I find the process of drawing these well designed cards much less "intrusive" to the creative process and roleplaying than rolling on numerous tables.
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While the concept behind this is good, it does not work well for replacing dice rolls though if using percentile dice. The deck has a system for representing d100 rolls, but statistically is flawed, as the 5 for the single digit and the 50 for the tens digit both only occur 11 times instead of 12 like they should, while the 6 for the single digit and the 60 for the tens digit both appear 13 times.
Not sure if there is a flaw in the deck that I received, or if all of the decks have this flaw (suspect it is all of them and that maybe they were hoping no one would notice. So be warned that if you plan to use them for d100 alternative, that statistically it will not give evenly distributed random results. I did not investigate the other die types, as I generally only use d%.
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Creator Reply: |
Hello!
Your comment is well-timed, because I just today received in the mail the first test-print of the new version of the Base Deck, wherein those two typos are fixed, along with a few others! I only discovered the errors thanks to another user taking a close look at the cards and reaching out to me during the Cyberpunk deck development (I'm a one-person company, and most of my time is devoted to my day job as a teacher), and now I am moving along to updating the others to 'second edition' and fixing these issues. As I finalize a list of such errata, it will also be included in the files for the original, so users like yourself know what potential errors exist. If you discover any more, please feel free to email them to me at LarcenousDesigns@gmail.com so I can change them!
Also, because the d100 is causing you problems and you are very observant about such things, if you would like to see the new deck's current draft state when I share the preview with my backers in a week or so, I would be happy to send you a free PDF/discounted PoD link for it, in exchange for hearing any feedback you have on the new features and the hopefully-fixed issues with the dice!
Best,
~Nathan Rockwood |
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So excited to receive my deck of cards the other day! They are awesome. However, my deck came printed on both sides. I'm cool with it because I basically got a deck for free, but I did want to let you know. Thanks again!
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Creator Reply: |
Thanks for the kind words; I hope the cards serve you well! The double-sided printing is intentional; it is a 120-card-face-deck in 60 cards, so every face is unique :-)
I made them this way because 60 cards is much easier to shuffle and draw from than a 120-card stack, especially if you sleeve them and they get slippery. And while there's no wrong way to draw and shuffle, I do it this way myself:
To draw, I like to cut the deck and reveal the top or bottom card as I go, picking at random.
To shuffle, I cut the deck and flip half of it over before shuffling, so even if I always use the 'top' or 'bottom' card, I still keep every face in play over time.
If you have any questions about all that, feel free to email me at LarcenousDesigns@gmail.com! I love chatting about them. |
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Great product!
I bought the Apprentice Deck because I am new to Tarot, but I also bought this because of the excellent artwork on the cards. I'm a solo rpg player so that's what I'm using the cards for, in conjunction with the Gamemaster's Apprentice deck of course. Great design and nice looking cards!
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I purchased these cards because I wanted to learn tarot.
The Portal Tarot makes learning how to read the cards easy. This was a great first deck for me. The production and quality of this product is wonderful. I also ordered The Master Deck because I love the art and design.
The Portal Tarot along with the Gamemaster's Apprentice deck makes a fantastic oracle for solo roleplaying.
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I just received my cyberpunk gma cards in the mail today. They look fantastic! I also ordered with this Lester Smith's Bookmark NoHP Cyberpunk sourcebook card and core rules. I want to play a solo cyberpunk game. This will be a nice little complete game that fits in my pocket!
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I prefer this deck's new 2e format. It doesn't change much, & its new tweaks seem few & small at first... But over the course of a game, it makes the deck more quick to digest & more efficient to use than previous GMA decks. It is a real improvement.
The Cyberpunk-themed content in this deck is also quite evocative & useful. There is no throw-away content here. E.g. in just a few draws, it has already juiced up my Starforged campaign with some fresh ideas & immersive details. Such good content in a deck can go a long way in a GM-less or solo-game.
My only caveat is that this deck's neon style against a dark background is so high-contrast, colourful, & visually busy to look at, that it can be painfully difficult & impractical to use for anybody who has a migraine condition or similar condition. That is an obstacle for me.
But I still admire this deck's style: It definitely suits its Cyberpunk theme. And if you purchase the deck in PDF, it also includes a low-ink version that is just in plain black-&-white against a pale background. That version is relatively simple & low-key to look at. So I'm having no difficulty using that lighter PnP version as my deck.
Highly recommended.
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I really like the Deck of Tales for what it is. My favorite parts of it are the binary oracle and the green two-symbol NPC generator. I haven't really used the symbols in the pink circle or the difficulty generator.
As for the main functionality (the three inspirational pictures), it's really useful and more portable than Rory's Story Cubes which I was using previously. Compared to Story Cubes, though, I feel the images are a bit harder to interpret. The fact that there are three on one card makes it more difficult for me to decide which to pick, as well. These are minor qualms, though.
The reasons I substracted one star:
- it doesn't have die roll results the way GMA does. If it did, it would be a better, more useful tool.
- the files provided in the PDF were difficult for my printing shop to work with. What printing shops prefer is large sheets (e.g., A3 size) with contiguous monochromatic space between cards so they can be machine cut. As a result, I ended up writing an Apple Shortcut to pick a card on my phone, instead, and have been using it that way.
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This series of decks is, by far, the most used and most useful accessory I use in my games. When I run a game I lay out 4 or 5 so i can reference them discreetly (for example, when i need an NPC name or a location description). When I play solo games this is a fantastic all-in-one tool. I definitely recommend getting all of the themed decks, but starting with this basic set will give you a lot of mileage.
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