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I'm in the camp that feels like the Remaster Wizard could have used just... A little more spice. This book has plenty, as you can always expect from Team Plus. Looking forward to running a game with all the + content for my players and seeing just how wild and bonkers things get!
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This was a wonderful story. Short, concise, and sweet, it did an excellent job of portraying its tone and selling us its vibes in a quick timeframe, without pacing problems that could give it issue. I enjoyed it quite a bit~!
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This is a scam - the second role "Divine Escapist" is just cut and unusable. The art is drawn by a kindergarten kid, but that is the lesser evil in comparison to the missing text and unusable role.
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I LOVE THIS SCREEN!! I am old and going blind. THe colors and the Font size make it easy to find what I need and quickly, and using FoundryVTT color scheme help with consistency when using the two together. One of the best screens I have seen over the years.
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Creator Reply: |
Thank you for this stellar review! This is exactly the use case intended as I am also growing blind. Today I have released a NEW VERSION called "V5, Bigger, Dumber, Smarter?" and it now has added symbols to every topic heading and various improvements to the colorized texts with added shadows. All in the name of easier readability and hopefully a easier time identifying the tables by symbol. |
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A solid adventure from start to finish! A few proofreading errors, but nothing that can't be fixed. I had no previous knowledge of Indonesian culture or folklore, but the adventure had plenty of tools for the GM to showcase how use the various creatures and NPCs with little issue. Does contain heavy topics, but the book gives fair warning at the start of the book of what you will get into. The three possible story scenarios certainly add to the replayability of the adventure (to say nothing of a given party's solutions for each). Also, the pronunciation guide is a very welcome tool to have, especially for those like myself who would like to put their best foot forward in immersing their players in their game.
A definite recommend for an introduction to the entire Dihyang Project! Cannot wait for the Gazetteer to be released~
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Creator Reply: |
Thank you so much for the review! Our Gazetteer is out now and we hope that you can get your hands on it! |
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What a great adventure and a nice omage to Indonesian culture. I was very fortunate to be able to playtest one of the adventure and damn i was hooked.
Very well structured and the setting also well-built, at the end of the session it make you to want some more. Also very well researched too! Finally some representation.
Definitely gonna play again, as a player or a host.
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Creator Reply: |
Thank you so much! We hope that you will have an awesome time as a player/GM! |
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I was fortunate enough to be able to playtest one of the branches of this adventure and it was a blast! Heavily inspired by Indonesian folklore and history, it keeps the players engaged with minimal GM guidance. Definitely want to check out the other branches/paths of the adventure and potentially homebrew after the written adventure is over to explore or expand on the setting some more.
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Creator Reply: |
We truly appreciate it and glad that you had a blast playing it! Thank you so much! Our Gazetteer is out now if you'd like to check it out. |
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Really great overall, from the narrative itself to the artwork! It's also interesting to mention that players who don't have prior knowledge to Indonesian myth and culture can still enjoy the atmosphere and get hooked by the supernatural entities portrayed by the story. Thanks so much and all the success for the writers!!!
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Creator Reply: |
Thank you for the review! |
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This book is perfect for introducing Pathfinder to new players. Starting at level 2 gives a lot of room to explore character development. It features several interesting stories with different focuses—some are all about exploration, others focus more on combat, and so on. It really helps the GM tailor the adventure to fit the needs of their table. ✨✨
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Creator Reply: |
Hi! We truly appreciate the review. We hope that you enjoy reading/running it! |
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Absolutely stunning! This book offers a deep setting to play with. The adventures and stories included in this book opens up a very unique region within Tianxia. The campaign Through The Queen's Sea opens up in the city of Tanjung Baru, and takes no time before getting the player right into business. It is a wonderful introduction to the setting for players of level 2, very approachable for beginners especially.
Tanjung Baru as a city stands out within the greater Tianxia as a city, the overview of Tanjung Baru hands the GMs a lot of toys to play with within their campaign. The myths and legends surrounding it offers a lot of opportunities for the GM to design their own adventures, it makes it very easy for the GM to expand upon what's already written.
The Adventure Toolbox includes some very iconic items and creatures inspired by Indonesian culture. The deity is also very iconic, being wonderfully woven into the campaign. If you are interested in the culture of Indonesia, want to add more into your game based in Tianxia, or are ever curious of what an Indonesian myth and folklore could look like in a adventure fantasy game, this book is what you are looking for!
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Creator Reply: |
Hi there! Thank you so much for the review! We hope you have fun reading and running it, and hope that your players have an awesome experience playing it! |
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This supplement was exactly what I was looking for! I'm planning to have my PCs ascend to godhood for the final fight against the BBEG, an aspect of an evil god. While I know true deities in Pathfinder don't have a CR/Level, I wanted to simulate that with a sudden jump in power beyond level 20. I haven't read every single page yet but even just looking over the section on the authors' considerations and how they handled certain problems, I can't image I'll have any issues with anything they've come up with. Thank you so much for making exactly what I needed! P.S. - If you ever do anything for levels 26+, let me know! I'll happily snap it up as well :)
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A delight to read and prepare a game with, with resources readily available. The story beat, given lore seeds and NPCs are invaluable to start a campaign with, so many ways to bring many player characters in and invested. Looking forward to future iteration of this adventure series and more information on the setting.
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Creator Reply: |
Hello there! Thank you so much for the review! Make sure to follow our social media to keep up with what we will be releasing for Dihyang! |
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Harvest of Shadows is a pulse-quickening Halloween-themed adventure that stands out among Pathfinder Second Edition adventures, offering a terrifyingly immersive experience wrapped in the cold grip of the harvest season. If your group is looking for a spine-tingling session that brings classic folklore to life, this adventure will exceed all expectations.
The heart of the story revolves around an enigmatic and fearsome antagonist: the Headless Horseman. But this isn't your ordinary ghost story. Robinson has taken the well-known legend and twisted it into something far more unpredictable and sinister.
The setting itself is beautifully crafted. The autumnal harvest backdrop is more than just set dressing—it plays an integral role in the adventure, with themes of death, decay, and renewal running through the story. And the evil Horseman's presence is felt throughout!
If you’re a Game Master looking to deliver a harrowing, emotionally charged experience, Harvest of Shadows will give you everything you need – maps, visuals, a strong story and Foundry integration (full disclosure: I haven’t tried the integration yet, but I’ve played other adventures from Robinson and they all worked great).
Harvest of Shadows is not just an autumnal one-shot; it's a masterpiece of tension, atmosphere, and storytelling that will leave your players breathless. For those who love a little horror, folklore, and immersive role-playing, this adventure is a must-play, guaranteed to make your next session one to remember.
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A Must-Play Autumn Adventure: Harvest of Shadows Shines in Pathfinder Second Edition
If you're seeking a spine-chilling one-shot for Pathfinder Second Edition, Harvest of Shadows delivers an unforgettable experience! With a harvest theme filling the story and the terrifying villain, this adventure is perfect for groups looking to embrace the spooky season with a dash of mystery and danger.
From the very first scene, Harvest of Shadows immerses players in a world ripe with tension and intrigue. The setting—a small rural town on the cusp of the autumn harvest—oozes an eerie charm. The story and plot are a stellar tale of suspense and dread – featuring an iconic villain in the Headless Horseman (with a fun twist that will surprise and delight your players).
Plus, the maps are finely crafted and the Foundry VTT integration is seamless.
This one-shot is both clever and varied, providing plenty of opportunities for role-playing, problem-solving, tactical combat, and fun festival games.
You will not be disappointed!
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THIS IS GOD DAMN GREAT!!
The attantion to detail, the writing, the art, even the little things like Table of pronounciation and downtime activities (even for an introduction! FOR REAL??)
Combining Indonesian history, myths, and culture to Pathfinder 2e seanmlessly
Can't recommend enough!!
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Creator Reply: |
Thank you so much for the review and showing your enthusiasm! |
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