First impression - I didn't like this product. Making the base unit 4" squares seemed too small, as you'd need to make lots of these to cover even a small dungeon area.
But, having looked at it again, and built up a couple, I have to say that if I was going to use fold-up terrain for a dungeon this would be the product I'd use. There are a couple of major flaws, but it offers several major advantages. 4" is actually a very useful size, and one of these tiles can be thrown together in 5-10 minutes, so a reasonable selection to cover most dungeon needs could be done in a couple of hours.
First off, the biggest problem with paper terrain for RPGs is transport - as a travelling GM I want to minimize the amount of stuff I carry with me to games. Although cardstock terrain doesn't weigh much it can be bulky. These really do fold down completely flat, and can be popped up fairly quickly. I think you could carry enough for typical dungeon delving in a standard ring binder without too much difficulty.
Another nice touch is that because of the choice of colouring (lots of greyscales) these print out equally well on a B&W laser printer, which makes churning out all the pages I'd need for a dungeon much quicker and cheaper than if I needed to use an inkjet for full colour.
Are these going to last as long as resin terrain pieces? Obviously not, how long they do last will obviously depend on the strength of cardstock you use, but the basic construction of these pieces looks nice and sturdy.
There are, as I said, a couple of flaws in this product, but nothing that can't be cured with a little creative papermodelling or careful planning. For a start, by design all the walls are 5ft thick, considerably thicker than some dungeons or building interiors. If you design your own dungeons, this isn't a problem, you just design it with this limitation in mind (in fact it makes dungeon mapping a lot easier, and it takes me way back to the days of designing Wolfenstein 3d maps, which also had the same limitation)
Next, some of the walls are drawn with open or closed doorways. I don't find this particularly useful, as doors are likely to be opened and closed freely in a dungeon, plus you're not necessarily going to want to have doors where they're placed on these walls. If I ever use these, I'll model doors seperately, blu-tacked to the walls in the correct locations.
The most technical problem is with T-junctions and crossroads. The instructions say this is done by cutting standard 4" walls into 1" lengths, and using these for the corner squares. Of course if you do this, then the 1" sections will have a gaping hole visible on one side of the corner. I'd solve this by remodelling some of the support pieces with the wall texture, so they fold out to form one side of the corner wall (Hey Pengiun Labs, how about releasing that as a freebie on your website?)
In Summary - not perfect, but a very, very useful product. If like me you don't want to store or transport bulky pre-built card dungeons, if you can overlook the limitations, and either live with the flaws or rectify them with a bit of papermodelling, then this might be the dungeon terrain kit that you're looking for.
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