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The Dawnline
by Zenith R. [Verified Purchaser] Date Added: 07/20/2023 05:51:53

I have so much respect for this rpg. It has this incredibly unique world and a system that makes itself as simple as possible whilst still having a ton of depth and customization.

Reasons why I think you should buy this. 1: It's lore is unlike anything out there. Each vampire lineage is unique with a ton of room for personalization, the settings day and night system isn't something i've ever seen before and is populated with a litany of amazing creatures and characters (including running owls the cutiest babies ever). 2: It's Powers system is designed for a wide aray of customization and combos that makes each character feel unique. 3: The concept of playing characters who struggle with understanding the world around them and expressing themselves is compelling, and it does a wonderful job getting you invested in the caravan you take care of.

All in all this is a great game for fans of fast paced combat, post apocalypse, survival games, playing morally complex characters, creating powerful character builds, and anyone just looking for a fun read.



Rating:
[5 of 5 Stars!]
The Dawnline
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Oubliette Second Edition
by Serge B. [Verified Purchaser] Date Added: 06/21/2023 23:35:33

Really, really good Dark Fantasy Setting

I discovered Oubliette during the Kickstarter, and was an immediate fan. It's a very deep and well done Fate Core build, with tons of inspiration for how to do your own. But what sets Oubliette apart is its immense depth and richness. Whether it's a skill, a character or a location, you get this immense sense of scale and texture. The setting can best be described as Gothic, but not as horror. It may seem like a hopeless world on first glance, but looking under that layer there is a lot of hope and life and grand schemes and plans.

And let's not forget that the author is also the artist. The love and richness put in the artwork is wonderful.

If you're a fan of Gothic fantasy in any form, you need to read Oubliette. It does it better than anything I've ever seen in a long life of reading RPG sourcebooks.

(Hi Joe, you can use this for your KS if you want! :-) )



Rating:
[5 of 5 Stars!]
Oubliette Second Edition
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Creator Reply:
Hello! Joe here from Voidspiral. We're working on new content for Oubliette (I KNOW! YES REALLY) and I'd love to include your glowing words of praise for Oubliette on our kickstarter page. Would that be alright with you?
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Oubliette Second Edition
by Armani M. [Verified Purchaser] Date Added: 03/23/2023 21:21:03

I Love this Work of art, truly. It has some of the greatest lore I have ever seen in terms of overall quality and sublime complexity without feeling forced. You could run an entire campaign in the lowest levels of the World with characters who take everything around them at face value and still have a very interesting story without exploring any of the even moderate mysteries. It feels inspired by Soulsborne without feeling like an imitation. I truly believe FromSoftware could make a highly compelleing series of games in Oubleitte without makng many adjustments. The main ones would just be the tone which is to Oublette's credit as being flexible whereas FromSoft is not. I love this setting and would love to have extra source material or supplements. I hope it gets more credit over time, its truly a diamond in the rough. It deserves better advtertisements in the suggestions algorithm.



Rating:
[5 of 5 Stars!]
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Creator Reply:
Hello! Joe here from Voidspiral. We're working on new content for Oubliette (I KNOW! YES REALLY) and I'd love to include your glowing words of praise for Oubliette on our kickstarter page. Would that be alright with you?
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Oubliette Second Edition
by Shawn G. [Verified Purchaser] Date Added: 07/31/2021 23:47:02

This is just a really great Fate setting. Part 'kitchen sink', part 'Afterlife simulator', the stories of Oubliette rely on a different definition of the 'struggle for survival'.

Death isn't a thing in Oubliette. Run away from a debt owed, and your debtors have eternity to find you. Not even death is an escape, as you can be murdered and the truly despicable can haunt your "respawn point" or trap you so long in bondage that your place of bondage becomes your new respawn point. So many games are 'game over' when you die. Not so in Oubliette. You will return. More traumatized, perhaps, but there is no escape from the continued omnipresence of existence....decades, centuries, millennia, eras of existence.

Unsurprisingly, the vast majority of the population of Oubliette is unable to handle the mental strain of eternity. These are known as the Broken, and they fill the streets, even laying in vast piles after throwing themselves into the blackness, seeking nothing more than catatonia to escape.

You are one of the Unbroken. Some goal, some relationship, something about you makes you a bit more resilient to the Breaking than others. You're most likely destined to Break at some point, and if you're lucky, return to the Unbroken.

You might change forms over the course of centuries, eventually ascending (or descending) to a form completely different than the one you entered the World of the Forgotten. You may rise (or fall) in power level (called Caste).

There's no limit to who or what you might encounter, befriend, or oppose. It's a world of endless possibility. A dark fantasy sandbox that has a unique, vibrant setting that makes you want to explore it.

Around every corner there could be anything. Literally! Literally anything. A god. A dragon. A vampire. Tiny chittering eyeless goblins. A collapsing tower filled with sentient plant monsters.

It's probably one of the best illustrators of the power and flexibility of the Fate system, too, and the book is just chock full of hooks, races, factions, npcs, adventure ideas....honestly, you'll get your money's worth with this book. It's not just a pamphlet with a couple ideas. It's a rich sourcebook that is like a bomb of creativity that should be able to fund a nearly-infinite number of adventures.

You could go through an entire campaign and merely move a character from one caste to a higher caste as they ascend in power level. In most games, this is the end of your story. In Oubliette? There's always something bigger, and now you'll have enemies and challenges scaled to your new power level, as you begin to control and direct a bit more of the world.

The book is well-organized, and full of beautiful and evocative art. The lore is incredibly interesting (I didn't find anything I wanted to skip because it was 'boring'), and it leads naturally into character creation some 4 chapters into the book. The latter chapters are for the GM. But there's a wealth of information here for players and GMs alike.

A special note about the Bestiary section, which deserves special mention. A lot is made of the Fate of Freeport book, but the Bestiary section of that book is tiny compared to the massive, massive number of NPCs detailed in this book.

The Bestiary spans from pages 239 - 368. That is over a hundred pages and literally hundreds of interesting characters and beasts and monsters roaming the streets and open spaces, the cracks, the bowels, and the gleaming towers of Oubliette, of all different power levels from Refuse to Divine, and everything in between.

It's a world I want to live in, and explore, for many years to come. (Although, perhaps not for eternity. I'll leave that to the real denizens of the World of the Forgotten.)



Rating:
[5 of 5 Stars!]
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Creator Reply:
Hello! Joe here from Voidspiral. We're working on new content for Oubliette (I KNOW! YES REALLY) and I'd love to include your glowing words of praise for Oubliette on our kickstarter page. Would that be alright with you?
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Sigil Font
by Ronnie W. [Verified Purchaser] Date Added: 07/31/2021 10:13:19

Perfectly suited my needs. Great product! Will be purchasing more, later!



Rating:
[5 of 5 Stars!]
Sigil Font
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Oubliette Second Edition
by Chris G. [Verified Purchaser] Date Added: 08/25/2019 18:19:59

Fantastic dark fantasy setting, so much depth and potential from cover to cover. There are story seeds throughout and the setting is both developed and open enough to make it your own. The Fate rules feel very well connected into the setting and are well explained. Aspects are used throughout and again reinforce the setting and the system. A fantastic product.

I have the PDF as well as the SC B&W Print. The PDF is one of the best layed out PDF's I have seen. Fully indexted and bookmarked throughout, excellent job there. As for the POD the B&W artwork is great and while the colour is nicer nothing is loss. The page quality and binding are also good. The only weakness is the covers are a little flimsy and have a tendeancy to curl. This of course has nothing to do with the quality of the game. But thought I'd mention it for anyone debating on the POD version. For the price I don't regret getting the SC, but had I known what the covers were like I may have stepped it to the HC version. But for saving a few bucks the B&W still looks really good.



Rating:
[5 of 5 Stars!]
Oubliette Second Edition
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Creator Reply:
Hello! Joe here from Voidspiral. We're working on new content for Oubliette (I KNOW! YES REALLY) and I'd love to include your glowing words of praise for Oubliette on our kickstarter page. Would that be alright with you?
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Nakaryon's Gifts Font Free
by Scott L. [Verified Purchaser] Date Added: 08/01/2019 09:56:15

I really like the free font, I just wish it had a complete set of characters. Other than that, the font is fantastic looking.



Rating:
[4 of 5 Stars!]
Nakaryon's Gifts Font Free
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The Dawnline
by Dustin M. [Verified Purchaser] Date Added: 07/16/2019 14:30:07

Full Disclosure: I helped Kickstart this awesome game.

Have you ever thought "There are not nearly enough TTRPGs that pay homage to Vampire Hunter D"? Have you wanted NPCs that actually matter to you the player? How about a rather unique approach to buffs/debuffs and still keeps a nice balance between crunch and ease of use? Maybe a whole new definition of what a "vampire" is or could be? I think this is one of the most unique and just plain cool games I've played. Even if you don't care about the specific things I mentioned, I still can't recommend this game enough.



Rating:
[5 of 5 Stars!]
The Dawnline
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America: Land of Monsters
by Marcelino S. [Verified Purchaser] Date Added: 06/01/2018 08:37:35

The book over all is great however there are like 4 pieces of art andit really hurts the overall rating of the book i usually dont have issues with art in a book but this was surprising and actually had me second guessing the buy. I hope this is updated at some point. Besides that great book.



Rating:
[4 of 5 Stars!]
America: Land of Monsters
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Heroines of the First Age
by Jake H. [Verified Purchaser] Date Added: 05/09/2018 23:45:14

A very creative setting and interesting ideas in a world that features only monstrous player races. A very unique take on the system it's built off of and something I am sure people will enjoy. It has some exellent tools for generating ideas in the scope of worldbuilding and gods.



Rating:
[5 of 5 Stars!]
Heroines of the First Age
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Heroines of the First Age
by A customer [Verified Purchaser] Date Added: 11/21/2017 12:19:49

Lovely PDF with some really innovative additions to the 'Powered By the Apocalypse' system. Tried it out with my group, and we had a lot of fun.



Rating:
[5 of 5 Stars!]
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Creator Reply:
I'm really glad you had fun! Thanks for the review and the rating, it means a lot!
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Oubliette Second Edition
by Kestas s. [Verified Purchaser] Date Added: 08/22/2017 17:35:25

High quality. Beutiful artwork and awesome setting with deep theme.



Rating:
[5 of 5 Stars!]
Oubliette Second Edition
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Wasuremonogatari, the Anime & Manga RPG
by Petr P. [Verified Purchaser] Date Added: 01/10/2016 02:12:16

Wasure Mono Gatari. (I break up the name with spacing, so that I know how to pronounce it.) (2 Stars)

Layout and artwork. Design structure is fantastic, top-grade graphics and satisfactory or better anime sketches. Art will inspire you to play this game, if you can make it through the rules and theme (see below).

Game Setting. Entirely Asian culture-based, very imaginative but also very chaotic, unstructured. Reading the genre and theme in the text is detailed and informative, but it is also like watching Speed Racer mixed with Pokémon, or like eating sugar covered chocolate and washing it down with some soda (it's good for about 1 minute - then, it's too much!). Character concepts are highly-creative and heavily influenced by Asian culture. Make sure you understand that: this is not a "one-size-fits-all" game. Your group must be focused on anime / manga / chaotic oriental fantasy, all the way. It's like Jade Empire goes to 11 - once again, that sounds good... for about one minute. But then, it falls apart because it has no foundation in reality at-all. For western considerations? It's too much, too quick.

Game Mechanics. Actual game rules are easy enough: some simple formulas, an efficient skill list. Combat trait lists are a little much, though. Rolling dice is easy: roll a set pool of six-siders and add bonuses; reminds you of Silhouette Core, which is a system I like to use for crunchiness and variable dice outcomes. Not bad for Wasure Mono Gatari. That being said, it is a cinematic, narrative RPG even with the cool dice-rolling mechanic.

Price-Point: too expensive for what I paid for it, even with the discount. This game is over-priced, even though it is a decent enough game. This is why I rated it 2 stars: there needs to be more information, more pages, more art, more examples, more creativity. Page count is low - price is high. Not a good combination. This one point will hurt sales.



Rating:
[2 of 5 Stars!]
Wasuremonogatari, the Anime & Manga RPG
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Oubliette Version 1
by Kenneth S. [Verified Purchaser] Date Added: 11/16/2014 17:08:49

This is a fairly rules-lite game that has an imaginative setting that is something like a cross between Gormenghast and Riverworld. It's a mysterious purgatory where death is only a brief respite from fighting for survival. Everything takes place within and impossibly huge castle... millions of sentient beings cast adrift in it's halls and towers and dungeons... forming up factions and impromptu alliances to stay alive. While I was reading it it kept reminding me of prison dramas I'd seen. In some ways it comes off a a bit naive or not fully thought out... the rules talk a lot about 'storytelling' and such but it's never clear what the PCs would be trying to do except survive. The place is so unstable that I can't picture adventures there being much more than a series of battles... with the winners eating the losers... BECAUSE...there's isn't much in the way of farming going on here and no herd animals either... you're going to be eating goblins and werewolves and other humans eventually. The subsistence level resources of Castle Oubliette are so lacking... no food industry... sources of clean water go without mention... the housing is crumbling and dangerous (one whole district is perpetually on fire). It's a dog eat dog fight for survival... so lofty plots of intrigue... subtler motivations born of relatively stable settings... seem improbably here. Given time I suppose the PCs could gain power and followers... take over a less crumbly portion of the castle... but that's kind of like being king of trash hill. The place isn't going to get better... cannibalism is still the bulk of the menu... the place is still a prison they can't escape from (though there might be a way to one of the other castles that get a brief mention). I like Post Apocalyptic games and those often have a similar feel... but generally with a whole lot more potential for the future. As it stands, this is more like an RPG version of Cormac McCarthy's book The Road... with superpowers/magic. It's mentioned early in the book that many who find themselves in the setting commit suicide... I can understand why.

The rules for Oubliette are fairly traditional but stripped down to the bare bones mechanically. The descriptions of the various levels of 'Arts Martial' struck me as having been influenced by anime and video games... exciting and visual... but it's not clear how they come up in game. The combat system is VERY basic so I'm guessing these are just the oratory shine the attacker can put on his roll. Other than that all attacks of a level are pretty much equal regardless of which art they derive from... though there is an option in the back of the book for adding a Scissors/Rock/Paper relationship between the arts as well as suggestions for a way to differentiate pieces of equipment.
It's all pleasantly simple and abstract but I can't see playing more than a game or two before I'd be wanting to put in more crunch to differentiate the Arts.

It's a surprisingly complete game, given its length... there are listings of major NPCs, various factions, the areas of the castle, other castles, all the various combat and professional 'Arts' (pretty much skill families). Two things I'd really like to see in a Version 2 would be running example character ala Runequest 6... showing us a solid example of character creation, how her first moments in Castle Oubliette transpire, a sample combat or two... how she works out character progression... what sorts of adventures she gets up to. That would be a HUGE help in clarifying some niggling questions I have about how the whole thing fits together. The other thing I'd want is some sort of introductory adventure... a solid example of 'here is the sort of thing the characters might get up to.' The book does sketch out some things PCs might do and there is a list of 'Events' that might happen... but again, most of them don't seem like much except a motivation for a battle.

There's a lot here, it's well worth the paltry price being asked if only for the imaginative setting ideas... it's looks like a viable if minimal game... with a bleak setting I wish could be just a bit less hellish. Maybe something that made cannibalism less of a requirement... and enabled a LITTLE more stability to the place.

Oh, and as for the look of the thing... it's minimal but nice. The illustrations are sparse and sketchy but competent. There are several pages where the text appears to flow around a missing graphic. Generally I don't much care about how a game looks... this one puts the effort where it belongs, in the game itself.



Rating:
[3 of 5 Stars!]
Oubliette Version 1
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High Fantasy Glyphs
by Nathan T. [Verified Purchaser] Date Added: 08/11/2013 10:43:01

I was expecting a batch of interesting runic glyphs, perhaps some summoning circles, along the lines of some of the truly excellent free products and Photoshop brushes that have been released over the last few years (some of which have gained wide popularity as the cornerstones of the 'Arcane' series of Firefox personas). Given the price, I expected some high-quality, reasonably professional art.

Instead, I discovered a batch of insipid circles and other shapes (33, not 34 as advertised) with plaintext inscriptions running around them (at least some of the words are in an appropriate font - most is just clear, plain text). These inscriptions ranged from endless repeats of 1s and 0s to one or two words like "magical lyrical" or the repeating phrase "Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!'". One doesn't expect to find quotes from 'Henry V' in one's summoning circles...

Several of the 'glyphs' are simply different-coloured versions of the same shape. None are particularly large or high resolution, so they can't be used as centrepieces of large map tiles, only small features.

A handful are actually visually interesting, and with a bit more effort and inspiration could have become worthy inclusions. More along these lines would have significantly improved the overall quality. To give the designer their due, the files are at least PNGs with transparent backgrounds, so they can be easily included in maps - it's just that I wouldn't bother with most of them.

Overall, a great disappointment, and most definitely not worth the price charged.



Rating:
[1 of 5 Stars!]
High Fantasy Glyphs
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Creator Reply:
We are sorry our product did not match your expectations. We have updated the product with previews showing the full contents, added the missing glyph, and are prepared to offer you a refund for your trouble. If you feel this would be appropriate, contact us at info@voidspiral.com.
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