Easily the worst book for the M20 line to date.
It has no soul, little creative zing, no compelling vision of the Traditions as a unified whole, and much of the writing is mediocre to outright bland. It spends so much time addressing or calling back to old editions of the game that it forgets to tell us what's cool and interesting about playing a Tradition mage NOW. It feels more like a lesser offering of the Storyteller's Vault than an official Mage release.
The good: The write up of The Cult of Ecstasy was engaging and thought provoking.
The bad: The Verbena section felt like a particularly weak pastiche of previous work with little to inspire players. The Celestial Chorus bit was so busy trying to expand the appeal of the group or give us alternative takes that it lost the soul of the Tradition.
I spent a lot of time trying to figure out why I found this book so disappointing. Lore of the Traditions spends too much time, energy, and word count -- particularly for a book this thin -- apologizing (or, should I say, doing apologetics) for events that took place in previous editions of the game. Future Fates was sensible and cool in the 20th anniversary core book, but there's WAY too much of that in Lore of the Traditions. It feels repetitive and overstated in this book, and it's really unnecessary. Just tell us what's fun, interesting, and new about the Traditions. Inspire us without all the "but if you didn't like Mage Revised or the end of the old World of Darkness metaplot, just ignore it," which is what most of the Future Fate stuff boils down to.
Also, a thread of didacticism runs through every Tradition in this book in a way that feels REALLY tedious by the end. What I want from a book like this is playability, fun, and cool in-game goodies (Tradition-specific Merits & Flaws, anyone?), not the subtle (or not-so-subtle) finger wagging that feels like it takes place on nearly every page of this book. Lore of the Traditions should inspire me to want to play a member from each and every Tradition; it should NOT make me feel like I'm being lectured or told what to think. Give me the vehicle; spare me the map. Give me a book that makes me say "Cool!" not a book that makes me say "Sorry." like Bart Simpson after being reprimanded.
This review is, obviously, highly subjective, as all reviews are. I've been playing Mage since 1996. I've had the luxury of reading multiple editions of Tradition books, and this one just feels threadbare in comparison.
Players who are new to Mage might find more to love in this volume than I did, and I hope they do.
I still have high hopes for the Disparates book, but it needs to be much better than Lore of the Traditions, otherwise I'll be going back to my sweet old 2nd ed and Sorcerers Crusade books.
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