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Horizon Survey Craft
by charles [Verified Purchaser] Date Added: 09/24/2023 01:08:24

Freaking fun rpg. Theatre of the mind! Get this clear sometime, and explore!



Rating:
[5 of 5 Stars!]
Horizon Survey Craft
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1970s 2D6 RETRO RULES
by charles b. [Verified Purchaser] Date Added: 09/09/2023 23:43:07

I love this took me back to My era of rpgs. I played d&d and played traveller. Can't wait to see this more for these rules.



Rating:
[5 of 5 Stars!]
1970s 2D6 RETRO RULES
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No Day To Die
by Ira G. [Verified Purchaser] Date Added: 08/03/2023 17:00:32

This was recommended to me after I had posted about the James Bond 007 rpg and since it was on sale I picked it up thinking it was a standard 'you choose your adventure' type RPG. Well seems it's more of a 'you create your own adventure'.

On the good / small footprint side of things all you need is a deck of cards, pencil, notebook and the rules to play. Basic concept is the cards give you a start point (who, what, where, how) and from that point it's all up to you; deciding what you're going to do, flipping cards to answer questions (item checks) and dealing out cards for combat / chases; 5 to you (5 combat / chase rounds) and then flipping over a card for the NPC and you see if you can 'take the trick' to win that round. You make notes as you go and than once the game is over, you put the notes together into a report to your superiors (story). So instead of the game providing the paragraphs / narrative, you do the bare bones and then YOU create the paragraphs / narrative afterwards.

I see that as a great concept for someone that loves to create short stories, maybe not so much for someone that enjoys being entertained by reading someone else's stories (like the James Bond solo, MSPE solo's or any of the T&T solos).

Your agent only has 2 stats Grit (all physical checks) and Wit (all mental). Base is 5 for each and you deal yourself 4 cards and count up any suit cards you have more than 1 of. So for my Grit I had 1 of each and the Joker. So that gave me 2 to add to the Grit's 5 for a 7 (Jokers wild) and for Wit I delt out 4 clubs so 4 plus Wit's 5 for a 9.

You can than either pick or random draw for 4 abilities. I flipped cards and came up with Seduction, Explosives, Stunt Driving and Skiing. You can fill out your character with features, history etc... if you wish.

OK for my set up I flipped cards and came up with Mission - Plant Evidence, Location - Scandinavia, Mission Item - Top Secret Documents, Mission Target - Diplomat and Target's Style - Ambitious.

So I turned that into: A Finnish Diplomat is hostile to NATO and positioning himself to be the next Prime Minister of Finland. Your government has learned if elected he plans on aligning Finland with the Soviet Bloc. Your mission is to discredit him by planting Top Secret Defense documents on him while he is on a skiing holiday. The skiing holiday part I used to tie in my Skiing ability.

An example of play would be, (I'm going to his room) Do I see any guards outside his door? flip card for Red Yes or Black No. I get a Red card so Yes. Can I sneak up on him? Flip card and another Red so Yes. I do so and than deal 5 cards for combat. I win the fight.

By itself kind of boring, but in the write up it turns into: The hotel was pretty impressive from the outside, but once inside it looks like a 3rd rate brothel. At least my plaid suit should blend in with the surroundings. I creep up the stairs and peek around the corner down the hall to check things out. Seems the mark has a Bruno outside his door, but the gumba is looking out the window at the end of the hall. I sneak up on him as I pull out my rod and cold conk him easy peasy. I take a gander out the window to see what was so interesting and see he was watching a hot yoga class across the street. Some people have all the luck.

So I actually played out the scenario I outlined above: I go to the Hotel.

  • a) Are there any guards outside - Yes
  • b) Do they stop me from going in - Yes
  • c) I check in the back of the hotel, Is there a way in - Yes
  • d) Are there guards inside on the ground floor - Yes
  • e) Do they stop me from going upstairs - No
  • f) Are there guards outside his room - No
  • g) Is the door locked - No
  • h) Anyone inside the room - No. So I plant the evidence, leave and call in a tip to the Police. Mission done.

Not quite as exciting as my fictional game play.

If the game has any flaws I'd say it would be that YOU have to think up the 'story' as you go, to know what questions to 'ask the cards'.

I wanted to give it another try, so I pulled out the opening paragraphs of a story I started back in 2014 and didn't know where to take it. I then put another spin on it in 2015 and still couldn't figure out what to do (to be honest I had just written a string of short stories and was kind of burned out.) I pulled the who, what, why and where out of what I had so I'm doing a missing persons search for an aircraft engineer that was doing secret glider research at a plant in LA during WWII.

This time around everything's flowing really well, questioning the plant receptionist and boss led me to a dead end, so I back tracked and questioned employee's and got a lead taking me out to a health club I'll need to investigate.

Things are looking up both for my story and the game.



Rating:
[4 of 5 Stars!]
No Day To Die
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Modern War: Conversion System
by Larry C. [Verified Purchaser] Date Added: 07/02/2023 12:22:37

Fantastic product! Everything Zozer is gold from these conversion guides, to Cepheus and Hostile, and if you have not experienced Zenobia/Clash of Steel...well, there is no such thing as enough pity:) Now there is going to be a new supplement for WWII? I'm in! Please keep expanding Hostile/Cepheus, Zenobia et al, and supporting this great system with these phenomenal books!



Rating:
[5 of 5 Stars!]
Modern War: Conversion System
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No Day To Die
by A customer [Verified Purchaser] Date Added: 05/16/2023 01:25:45

I absolutely love this game, and highly recommend it. It’s one of the cleverest RPGs I’ve seen in decades. As a long time fan of Ian Fleming’s novels and the Victory Games 007 RPG, I feel No Day To Die captures the spy genre perfectly. Well done Zozer!



Rating:
[5 of 5 Stars!]
No Day To Die
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Cepheus Handouts
by Peter H. [Verified Purchaser] Date Added: 05/08/2023 17:24:46

So let me start by saying that I am a big fan of Hostile both as its own unique universe but also as a supplement to other space faring systems like Mothership and Free League's Alien The Roleplaying Game. What I love about Hostile is that there is a great deal of care and attention given to all aspects of the universe whether you are talking about combat, exploration, or survival types of games. One of the biggest challenges that I now live through is most of my group are all over the country and so we have to contend with VTTs in order to get together and play. Immersion is huge and it is built on the use of props, handouts, and soundscapes. VTTs enable some of these things fairly well but it is simple items like this that really help with worldbuilding.

The only thing that I would want to see added to this would be forms with labeling for each of the factions of the Hostile setting and selfishly if there could be some with blanks to allow for the GM's own customization for their own worldbuilding would be amazing.

There are several examples of cargo manifests, planetary surveys, planetary maps, and prospecting maps which are noted throughout the books but having these all refreshed and added as options for handouts either as an update to this set or as a follow-on handouts bundle would be awesome as well.

Stay Frosty!



Rating:
[5 of 5 Stars!]
Cepheus Handouts
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Abyss
by Jim C. [Verified Purchaser] Date Added: 04/14/2023 23:06:36

Significantly expanded from an original that I thought was already pretty useful, if a GM has a place for a planet of many millions of people, this should bring in lots of interest.



Rating:
[4 of 5 Stars!]
Abyss
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Hostile Setting
by Chad B. [Verified Purchaser] Date Added: 03/17/2023 15:30:25

This is very much my favorite 2D6 Space setting, I floated though using this with Cepheus Deluxe + Solo and now along with Hostile Solo. Most 2D6 stuff plays well with others - I don't see any problems using this setting with any game system you prefer.

All of Zozer's books are well layed out, good looking and easy to read.

There's a printer-friendly copy that mostly just removes the background coloring - it still has a number of tables with green-on-black print. If 2D6 space was my main RPG, I'd definately spring for hard copies.

Star-Trek-ish games can be fun, but I love the more old-school expecting to die often mentality here and it is married well with the types of things that space travellers would be doing in a more realistic universe driven by capitolism.

Finally, the setting is well supported - Zozer has a number of free and paid supplements here on DTRPG - my favorite is probably Crew Expendable. Each adds a nice chunk of ready to use material and expands the Hostile setting well.

If you like Aliens and play 2D6 Space RPGs, this book is a no-brainer!



Rating:
[5 of 5 Stars!]
Hostile Setting
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Clash of Steel
by Todd S. [Verified Purchaser] Date Added: 03/10/2023 07:28:13

I've been a fan of the combat system in Zenobia for a long time. I've even attempted to integrate it into other 2D6 games, but with my lack of game design knowledge it has never quite worked out. Thankfully Zozer Games has taken that system and made a "generic" game out of it with a broader selection of backgrounds and equipment than what is found in either Zenobia or 43AD. I'm not going to give up though. I still plan to integrate at least something similar to this combat system into other games. Until then I have some playing to do.



Rating:
[5 of 5 Stars!]
Clash of Steel
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HOSTILE Situation Report 006 - Hunted
by Jason I. [Verified Purchaser] Date Added: 02/02/2023 15:23:34

The world of Predator comes to Alien (I mean HOSTILE). A great bit of business to use to spin a tale of desperate, frustrating cat & mouse where you can hide but can't run...or you can choose to be true and make your final stand.

In the hands of the right (wrong?) DM, a mean bit of business.



Rating:
[4 of 5 Stars!]
HOSTILE Situation Report 006 - Hunted
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HOSTILE Situation Report 006 - Hunted
by Eric F. [Verified Purchaser] Date Added: 01/31/2023 16:18:15

"Pray you don't meet this intelligent alien foe, born to hunt, equipped with high-tech weapons and able to move about unseen. You are being herded, picked off one-by one - purely for the sport of an Unseen Hunter... " Hostile Rpg one of those games that depends upon it's monster as much as it's atmosphere. And we've got an Eighties classic done in the style of the Hostile rpg. This encounter even follows the first film; "The Unseen Hunter is an intelligent, humanoid alien that has a culture of hunting alien species for sport. Humans have sometimes become prey for these beasts. They have access to high technology and will arrive on planet in a small starship, capable of being cloaked invisibly when landed. Often, these aliens hunt alone, as a mark of bravery, and carry out reconnaissance to locate a worthy opponent, either alone or in a group. " So where would you use 'The Hunted' encounter?! Well, first of all 'Hunted' is an experienced Hostile, Cepheus, or even as a old school Science Fiction 2d6 encounter. Zozer Games provides everything the DM needs to run 'Hunted' but where in the Hostile universe?! The perfect place to run 'Hunted' is actually is the alien jungle world of Tau Ceti! A war torn colony, alien jungles, interstellar conflict, blood & violence all call to the alien hunter of the 'Hunted'.

Hunted is perfect to drop on a group of experienced Hostile players PC's & watch them scatter like so much skinned targets! The alien hunter of 'The Hunted' encounter could be the perfect foe to hunt your favorite group of experienced marines in your Hostile campaign. Thanks for reading our review
Eric Fabiaschi Swords & Stitchery blog Want more 2d6 OSR action?! Please https://swordsandstitchery.blogspot.com/



Rating:
[5 of 5 Stars!]
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Crew Expendable
by Christian R. [Verified Purchaser] Date Added: 12/09/2022 18:04:45

Well written, nice layout. Mostly setting porn. The solo gameplay stuff really is a space trucking sim. If your idea of great gameplay is making rolls to unload your ship of cargo quickly to avoid bonus penalities, well, this is th egame for you!



Rating:
[5 of 5 Stars!]
Crew Expendable
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Abyss
by Eric F. [Verified Purchaser] Date Added: 12/03/2022 11:20:18

"You think this hyper-populated island on this miserable waterworld is bad? The crime? The corruption? The lack of privacy and housing? The rationing and queues? You hate it because its all you know ... Me? I've got another six month tour on the seabed starting tomorrow. Six months almost two miles down, breathing stale air, no sun, no freedom, no free-time, and just the same twelve people to talk to. Now, how bad is this island again?" - Crawler driver Hilton Varez, Clan Bakar

A supplement for the Hostile RPG and Cepheus Engine.

"Abyss is an overcrowded world, a world where the most prized possession is land and real estate. It is a waterworld, a single planet covered by a single shallow ocean, the only land available for settlement is the tiny island of Vasundhara as well as a scatter of small island chains. Life can be hard on the planet, poverty and squalor are commonplace, wealth and living space is held as a privilege by a few, whilst the millions compete for survival inside the noisy, crowded, trash-filled, dirty, cramped and crime-ridden ‘Warrens’. Much of the island is intensely urbanised, skyscrapers and apartment blocks jostle with factories and sky-high shopping centres. "

Abyss by Paul Elliot from Zozer Games is an underwater world & supplement that hits two high marks. One a world of cyberpunk style corporate intrigue & danger this is one where we could easily translate over a Zaibatsu rpg campaign. Two Abyss succeeds as an alternative venue for PC's looking for the big bonuses & an another avenue of pay for their PC's.

There have been other water borne & underwater supplements for old school Traveller rpg style worlds. But nothing like Abyss brings to the table with various factions in control of the underwater world, rules for underwater combat, mining, and more! Abyss is a world of high corporate backstabbing & the fate of the planet's resources hang in the balance.

All of the factions in Hostile are here in spades plus new major corporations interested in dividing up this oceanic paradise. The world sea based life forms seem almost entirely responsible to the nine million colonizers who have descended on this water based sea world. As the colonists try to extract the mineral wealth the planet seeks to end the lives of those on this watery world.

The islands in Abyss are rife with adventure possibilities but below the water?! Well that's a whole other world of Hostile possibility where you can strike it rich or be eaten by an alien underwater life form. Abyss has rules, NPC's, equipment, and more all for underwater 2d6 Hostile or Cepheus Engine rpg adventuring & action.

Abyss is the head for a tough industry & the PC's are going to have to be just as tough as the underwater enviroment that they face. Abyss may be exo planet but it's an exo planet with a difference. And that's the amount of danger as well adversity that the PC's face. Given Abyss's layout, cartography, writing , and more are well up the Hostile rpg's general standards easily. Paul Elliot as well as the Hostile contributors know their stuff Abyss is fast becoming a Hostile favorite. And it's an adventure supplement that I'll be inflicting on my Hostile players coming up! So is Abysss worth getting?! Absolutely and there's a few reasons why! This takes your Hostile rpg PC's into an unfamilar enviroment, there's rules for generating brand new PC's and NPC's to interact with, the PC's have the chance to make a difference in the corporate environs of Abyss, & for the nine million reasons located on the surface of Abyss. Did I mention that there's the chance that your PC might strike it rich or be eaten!?
Abyss is a great addition to the Zozer games product line of Hostile rpg books! Thanks reading at our review. Eric Fabiaschi Swords & Stitchery blog Want more OSR action?! Please Subscribe https://swordsandstitchery.blogspot.com/



Rating:
[5 of 5 Stars!]
Abyss
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Hostile Setting
by Shane F. [Verified Purchaser] Date Added: 11/29/2022 16:01:47

I love this setting as it captures the feel of films like Blade Runner or Alien. I've always felt most Science Fiction settings are inconsistent. Space Travel is too easy and cheap making a trip between stars as easy as driving to the shops. This is far more believable. The cost is ridiculous and it's extremely hostile and dangerous. IT's distopian future where corporations rule and the little people are pawns and canon fodder. Brilliant and fresh.



Rating:
[5 of 5 Stars!]
Hostile Setting
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Colonial Freighter
by Eric F. [Verified Purchaser] Date Added: 11/08/2022 15:38:56

If there's one ship that get's a work out in our various 2d6 campaigns its the Colonial Freighter from Zozer games. Why? The sheer volume & variety of these ships is what does it; "On worlds with low-populations and few port facilities, any colonial supply ship has to carry with it a suite of cargo handling equipment. The Tharsis Aerospace Argosy is a premier example of this class of ship - the ‘colonial support vessel’ (CSV)."

"The Argosy has been designed to carry a varied mix of cargoes, from passengers to pallets cargo containers, out-sized industrial machinery, vehicles and various types of chemicals and fuels. It is able to land on a bare-rock landing pad and off-load its entire (and diverse) cargo where there are no port facilities. This 5,000-ton starship is fully deck-planned, and includes four variants, two scenario outlines and two new types of vehicles."

When you get into decade corporate long colonial movements such as what we have in the black frontiers of space in Hostile & other 2d6 space based games. The supply & infrastructure lines are the back bone of campaigns. All throughout history we continue to see such expansions needed a star ship that can handle such endevours. And this is where the Colonial Frieghter really shines in my opinion. Not only does the Zozer Games Colonial Freighter shine in this regard but it makes sense that these regards but it's a perfect example of the campaign asthetic that Hostile excels at. The Zozer Games Colonial Freighter not only makes an excellent adventure backbone and setting but a home base point for an adventuring party as well.

With the number of varieties of the 'Tharsis Aerospace Argosy' allows the DM to configure the space craft into the role that they need. From colony craft to military troop transport the 'Tharsis Aerospace Argosy' does it all! And does it well. But these are also going to be the space craft wrecks that player's marine PC's are going to encounter. These ships in some cases literally are the vital supply line ships going through hyperspace.

Zozer Games Colonial Freighter's ships are literally colonial & military assets from the ground up for planet side so that destroying one or two of these ships is functioning act of interstellar war between corporations. But is Zozer Games Colonial Freighter book actually good & worth the download?! In a word yes! Zozer Games Colonial Freighter by Paul Elliot takes the usual colonial starship from Cepheus Engine rpg & turns it into both a literal interstellar adventure backdrop & campaign turning point. Paul Elliot takes his usual wit & wisdom of starship design & turns it into a functioning campaign piece for both a Hostile or any old school 2d6 rpg Science Fiction rpg campaign.

Thanks for reading our review Eric Fabiaschi Sword & Stichery blog Want more 2d6 & OSR action?! Please subscribe to https://swordsandstitchery.blogspot.com/



Rating:
[5 of 5 Stars!]
Colonial Freighter
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