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The Silver Kiss of the Magical Twilight of the Full Moon
by Sophie M. [Verified Purchaser] Date Added: 02/14/2011 13:49:27

Silver Kiss of the Magical Twilight of the Full Moon (Silver Kiss or SKMTFM for short) is a roleplaying game poking gentle fun at the myriad of young adult supernatural romance novels that have gained a lot of popularity in recent years.

It’s set up is pretty simple. You get 5 people in a room (sense of humor and ability to poke fun essential). One person will GM the other 4 will be two groups of best friends, one supernatural and the other human. Add a large dash of angsty teenage romance, shake vigorously and serve.

It’s important to note that you don’t actually need to have read the source material to get this game. Watched Buffy and seen the drama of Buffy’s relationship with Angel, or Willow’s with Oz? Ever heard of this small book series called Twilight? Then you’ll get the game. Find your inner teen, ramp them up 10 fold and make them as self obsessed as possible and you’ll be all good. The author obviously does know the source material well though, so if you want to get in the right frame of mind check out the Recommended Reading and Recommended Viewing section of the Appendix.

SKMTFM is elegant in it’s simplicity, which is actually really refreshing in a pick up game. Many other games I’ve read that are meant to be easy to just jump into generally aren’t and get bogged down by too many rules and game design discussion. It’s a small book (40 pages), but covers everything you need to know about running the game, hand outs and character sheets. There is even an intro scenario to help you out if you find the idea of making it all up on the fly a bit daunting. It’s also been very well designed, which is a plus.

I would recommend going through the whole process though, as that is a large part of the fun. Deciding on your supernaturals, who the characters are and what their secret agendas are is hugely entertaining. I’ve played it three times, twice as the supernatural love interest (a goddess of fire and a were-panther) and once as the human best friend.

Over all this is a hugely fun game for when you have players not show up, you need a break from killing orcs or want to run something at a convention.

(Disclaimer: I know the author well, game with her regularly and was given a review copy of the game.)

[5 of 5 Stars!]
The Silver Kiss of the Magical Twilight of the Full Moon
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The Silver Kiss of the Magical Twilight of the Full Moon
by Timothy B. [Featured Reviewer] Date Added: 02/14/2011 12:01:35

This game takes the very ripe and ready genre of "High School Supernatural Romance" and run with it. And yes I do mean things like "Twilight" and many other books and TV shows like "Vampire Diaries". Set it all in some small town where the girls are super smart and beautiful, the boys are all emo and everyone is trying to date the local supernatural populace.

The hard core horror gamer in me wants to rebel, saying that this is what is so wrong with the genre today. That last generations monsters are this generations would be dates. But in truth I just can't get worked up about it. The games are fun, there is a bit of tongue in cheek here (ok, maybe more than a bit) and if these games can capture just a fraction of the "Teen Angst" market that sells the books and TV shows, then they will be the ones laughing at us hard core horror types. ;)

So what is this games? Well if you have ever listened to a Smiths song, then that is what you have here. Take those high school kids, mix in a supernatural and let wackiness ensue. It goes for very rules-light presentations and instead focus on the relationships and interactions with the characters. In fact the rules are so light that an enterprising GM could add these games to any current modern supernatural game (or even supers) for another level of play.

There are some very interesting things going on in this book. First I loved the idea of chocolate as XP, great thing to do and something I have used with younger kids too. The game assumes four players; two humans and two supernaturals. The stats are very simple and include names like "Emo" and "Bad Ass". You get some points to redistribute, so you can have a high "Pretty" and a lower "Emo" for example. The supernaturals get to choose their race and what they can do is agreed on by the group. So vampires can walk around in sunlight or faeries can't go into churches. Then the first scene, or soon after that, one of the humans and one the supernaturals fall in love. It is designed to be very fluid and fast. When there is conflict a simple d6 resolution mechanic is given. The idea here is not who could beat who in a fight, but rather what would be more dramatic and even angsty for the game? For example if tonight is the big prom (and there is always something going on "tonight") then if two characters get into a fight (let's say the brooding vampire boy and the pining werewolf boy) then the winner will be the one that causes the most drama for our human girl. She wants to take the vampire, but if the vampire beats the crap out of the werewolf then she will feel for the poor werewolf! So much drama. And that is what the game is all about and I think the author Jenni Dowsett does it very, very well. The game includes tons of "Secret agendas" for the supernatural creatures. Everything from the personal (X is already in a relationship with Y) or the global (You can't be with her because you are a Z). My favorite though is a bunch of Emo Quotes that are cut up and given to players to use. The only thing that is really missing is a rule on how to handle the "long meaningful stare". The character sheets are easy to fill out. I suggest printing out the book two page per sheet, that gives your characters sheets a nice portable size that you can fold over like a small journal or diary. An appendix of recommended reading, watching and listening is included. The game ends with a Halloween themed episode/adventure.

The author also has an active blog where she is posting new ideas for her game all the time,

[5 of 5 Stars!]
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