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I probably can't add anything substantive to the many reviews of Fiasco available everywhere, but here goes: this is a great premise and an amazingly well-designed game. I like rules-lite games and dislike it when a game breeds rules lawyers -- this game really pushes players to think dramatically, not in terms of "the rules". I've played both 1e and 2e, and both are well-done; I'm particularly impressed by the large number of playsets, created by pros and players alike; I think that shows just how powerful the underlying system is for providing hours of fun for players in a multitude of fictional settings. My only caveat is that newbies to RPGs may find the game's open-endedness daunting -- it's taken me a long time to find a group of people willing to play who can handle the uncertainty of the setup phase (the first time, they're pretty much in the dark as to how setup will relate to or influence play) and who understand and are comfortable with not only playing characters but also making choices that aren't necessarily in the best interest of the character for the greater good of the story being told. All that said, this should be on every gamer's shelf. The rules and supplemental material -- for classic as well as 2nd edition and the Fiasco Companion are tightly written and exceptionally well-thought out.
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If you know Bully Pulpit's other game 'Fiasco' this game is similar.
'Cowboys With Big Hearts' is a basic 'Story Game' about a group of people in a story closer to what Clint Eastwood would direct.
I purchased the hardcopy and PDF. I'm located in Canada and shipping was reasonable for price and time.
I printed the play sheets and they look great as well.
The subject matter and the history that it's based on is tragic in its own right. These people are all on the shortest end of the stick.
So, why not be a rag-tag collection of slow speaking, shade throwing, do-gooders on an Archer-esque rampage through the no-longer so wild west.
You can all be Doc Holliday (Tombstone, Wyatt Earp), Satine (from Moulin Rouge), Purvis (from Alien: Resurrection), or
https://tvtropes.org/pmwiki/pmwiki.php/Main/IncurableCoughOfDeath
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If you need a game that will make you laugh, make you cry, and make you damn glad you played look no further than Night Witches. Just buy the game already.
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I really love the fact that a whole game can be built on such a small instruction book. It's a refreshing game, family friendly and fun.
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OK, Simply put this is historical gaming done right. it is a brilliant rendering of the experiences of marginalised grouos in war. It has mechanics that perfectly synch with its intent. i have honestly never been more impressed by a game, if ten stars were an option it would get all of them.
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This is a neat game, and I'm kind of in love with it. The use of silence to communicate the passage of time is brilliant, and I never would have thought it could be done well. I was proven wrong. Hats off to you, sir.
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Fiasco Classic is a great game to run as a one off night of fun and mayhem, whether you're getting a group to dip their toes in roleplaying water for the first time or the whole table is a bunch of old pros. There are playsets available online for pretty much any scenario you could ever want to play out, and the setup allows for plenty of replayability, even if you want to use the same playset over and over!
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This game is awesome! Not a lot of prep required to get started. Really gets the imagination going. Rules lite, compared to most other games. Brilliant use of the PbTA engine.
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I really enjoy Fiasco! What a fantastic and fun game. I love being able to play an RPG filled with twists and turns all within a 2 hour time frame. Super fun!
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From this anthology I've played News Channel Six, Town and Gown and Camp Death and the've all been a blast. I particualrly like that there's a bit of a twist to the mechanics in Camp Death. It pulls you right into the fiction
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This is my go to when I vet new players into my games. It will show you who can metagame like a writer, think creatively on their feet, and have the confidence to use the spotlight when it's upon them.
Also, it's super fun and the stories that you end up telling have you laughing at them for months.
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I played this game using a couple of Rock Band drum kits and boxes as Juggernaut, with a tray holding the deck of cards. It was an incredibly tense game and a nicely simple one to prepare for. If you want some Twilight Zone style fun and an introduction to Parlour LARP, then this is for you. I wrote a full review and enclosed some photos of my group in lab coats here: http://www.whodaresrolls.com/rpgs/juggernaut/
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Great fun for two. It feels really tense and pulls off that feeling of falling for someone.
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This is an absolutely amazing game! From the themes and structure, to mechanics. It all comes together perfectly to tell the story of these airwomen. It made for the best roleplaying campaign that I've ever played.
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A great self-contained game, with a very precise setting and rules that enrich the immersion in that setting.
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