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F*ck This! expansion #1 (Sex, drugs and rock & roll)
by James S. [Verified Purchaser] Date Added: 08/19/2004 00:00:00

Not bad. The rock n' roll cards were a bit dubious in usefulness but it was made up for with the obviously always useful sexual references. All in all, I found expansion set #2 more useful in my games but, hey, the thing is only a buck. Definately a good addition if you play F*ck This on even a semi-regular basis.



Rating:
[4 of 5 Stars!]
F*ck This! expansion #1 (Sex, drugs and rock & roll)
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F*ck This expansion #2 (Supersized profanity)
by James S. [Verified Purchaser] Date Added: 08/19/2004 00:00:00

This is a very good addition for anyone who owns the main game. The humor is much more biting and the vulgarity is pushed up a notch. Its also a good drinking game if you can avoid people who like to get fighting drunk.



Rating:
[5 of 5 Stars!]
F*ck This expansion #2 (Supersized profanity)
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Guns! Guns! Guns! v1.1
by Phillip M. Date Added: 08/11/2004 23:52:59

A comprehensively detailed weapon design system with mechanics that enable you to design any weapon for pretty much any major game system ... indeed, for any game system at all with a modicum of work. Unbeaten for accuracy.



Rating:
[5 of 5 Stars!]
Guns! Guns! Guns! v1.1
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CORPS Vehicle Design System
by Phillip M. Date Added: 08/11/2004 23:50:14

Forget the competition -- it's no contest. CORPS VDS is the best vehicle design system on the market today ... comprehensive in its detail and coverage and, best of all, you can do all the design work in a logical sequence of connected steps ... no bs about having to use a spreadsheet and plug in figures more or less at random until you get a set that "works" as is the case with its competitors. Highly recommended!



Rating:
[5 of 5 Stars!]
CORPS Vehicle Design System
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CORPS v1.0
by Phillip M. Date Added: 08/11/2004 23:47:29

What can I say? If BTRC's EABA is the best game system on the market today (see my review of EABA!) then CORPS would have to be, only by a cat's whisker, you understand! the second best game system. Elegant and logical in a different way to EABA, just as comprehensive, and only a little less easy and simple to use. The only real downside is the lack of in print background material available for CORPS as compared to EABA ... but BTRC is working hard to change this.



Rating:
[5 of 5 Stars!]
CORPS v1.0
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EABA v1.1
by Phillip M. Date Added: 08/11/2004 23:43:00

EABA is, well, if not quite the "end all, be all" of role playing games, at least is closer to it than pretty much any other system on the market. The core rulebook has what you need to create any sort of campaign and any sort of character and the whole system works in an elegantly logical, yet still simple and easy to use, way. I have to say that this is my personal favourite of all the game systems available on the market today.



Rating:
[5 of 5 Stars!]
EABA v1.1
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Hollyworld
by James S. [Verified Purchaser] Date Added: 07/26/2004 00:00:00

Highly original! A good way to show your non-RPing friends how fun RPing can be. Although I myself wouldn't play it all the time, its definitely good for a change of pace.



Rating:
[5 of 5 Stars!]
Hollyworld
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EABA v1.1
by Eric P. [Verified Purchaser] Date Added: 07/16/2004 00:00:00

Maybe a little heavy rules wise, but the system works fine.



Rating:
[3 of 5 Stars!]
EABA v1.1
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Guns! Guns! Guns!
by Christopher R. [Verified Purchaser] Date Added: 06/13/2004 00:00:00

Very comprehensive set of design rules. I like them meaty and eggheady to the point of needing a scientific calculator, and this book delivers in that regard.



Rating:
[4 of 5 Stars!]
Guns! Guns! Guns!
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TimeLords v1.1(EABA)
by Paul M. [Verified Purchaser] Date Added: 06/08/2004 00:00:00

Stunning. The best such product ever made. Nothing else like it in the world.



Rating:
[5 of 5 Stars!]
TimeLords v1.1(EABA)
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EABA v1.1
by Michael S. [Verified Purchaser] Date Added: 05/21/2004 00:00:00

This could be Greg Porter's final and best attempt at doing a generic role playing system. EABA works very well and is extensively illustrated with tables, character sheets, templates, and examples. I am using EABA to run an online modern air mercenary adventure game and I've experienced very few problems- except that the vehicle system needs a bit more detail, and there is a coarseness to the system inherent in its simple core rules. I would certainly recommend EABA to someone looking for a clean, easy-to-use RPG, applicable to most genres.



Rating:
[4 of 5 Stars!]
EABA v1.1
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Creator Reply:
Best? I hope so. Final? Do you know something about my lifespan that I don't? Should I be watching out for assassins? I see some secret game cabal discussion: "He could not possibly do anything better, let us kill him before he does something disgraceful like endorsing d20..." While it is true I want EABA to last a good long time, I never assume that I have reached a "final" stage in terms of game development. Despite EABA being the End All Be All rpg. ;) Greg Porter BTRC
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F*ck This expansion #2 (Supersized profanity)
by Kane d. B. [Verified Purchaser] Date Added: 04/10/2004 00:00:00

I won't go into how the game plays, as most (if not all) people thinking of getting this will have the actual game already.This expansion adds 2 and a half pages of extra cards ( Even the magical C**t word which I felt was sorely missed in the main set) It also gives optional rules to play a poker like game with the core game. Which could be a blast and is a good way of playing shorter games . Overalldue to the price not a bad add on to the main game



Rating:
[4 of 5 Stars!]
F*ck This expansion #2 (Supersized profanity)
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Guns! Guns! Guns!
by My N. i. N. [Verified Purchaser] Date Added: 04/07/2004 00:00:00

3G3 has been an extremely useful tool in my game. Currently I am running a campaign taking place in the waning months of WWII on the Ostfront. It revolves around the fortunes of a tank destroyer crew belonging to the 653 Heavy Tank Destroyer Battalion. (yeah, we're both RPG geeks and WWII geeks)

BTRC's 3G3 was indispensable for generating stats of all kinds of WWII ordnance. Weapons as diverse as the German Sturmgewehr 44 (7.92x33 kurz round), the 8.8cm Stu.K.43(L/71)employed by the SdKfz 184 "Elefant", and the soviet 120mm Model 1938 mortar were all modeled in a satisfactory manner(my group quickly discovered that you don't want a soviet 120 mm mortar platoon to discover your whereabouts). Larger weapons such as those used in tanks and artillery pieces require some extrapolation of the tables, but it should not be too much of a problem since there is a plethora of real-world data available for most weapon systems used in the Second World War.

We are using a modified version of Bill Gant's excellent Gunmaster Gold rules (which are themselves an extension of the Harnmaster rules) for our campaign. The numbers generated by G3G are fairly easy to incorporate into the Gunmaster Gold tables.

I am starting to work on conversions for armament used by the Luftwaffe's night fighter units from 1943 on. So far G3G appears to at least capture the proper feel of the weaponry involved.

Having said all this, my experience with the G3G design system is pretty much confined to number crunching for firearms and heavy weapons built between 1939-1945. As I said above, there is a great deal of information available for WWII era weaponry, so many of the numbers you need to plug into the various formulas are usually somewhere at hand. For someone wanting to simulate (say) a 19th century Dreyse Needle Gun, lack of historical information might call for some educated guessing during the design process.

Someone armed (heh) with G3G, Jane's Small Arms, and a copy of one of Dana Jorgenson's Big Bang series (another very good source available from rpgnow), should be able to model any historical weapon from WWII up to the present.

G3G also covers all kinds of futuristic weapon systems (e.g., particle beams, guass rifles). Although our group has pretty much confined itself to playing within historical milieus, G3G is tempting me to nudge our current campaign to take a turn down the "alternate history" path.

It goes without saying (but I will say it anyway) G3G is geared for those who like their firearms dealt with in a crunchy manner. Weapon design requires a fair amount of time with a calculator, paper and pencil. This might not be some people's cup of tea, but these folks probably would not be attracted to G3G in any case.

Anyway, for $8.00 you can hardly go wrong with G3G. Highly recommended.

p.s. There is a good review of G3G on www.rpg.net that goes into far more detail than my ramblings here.

Rex



Rating:
[5 of 5 Stars!]
Guns! Guns! Guns!
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F*ck This!
by Kane d. B. [Verified Purchaser] Date Added: 04/06/2004 00:00:00

F*ck this is a refreshing change from the bout of political correctness being thrust upon society. It also is a fun card game and very easy to pick up and play. Perfect for playing while you are waiting for the stragglers in your gaming group to show up. Also a fantastic drinking game. Basically the game plays like a dirty version of scrabble, though using words as opposed to letters, and trying to get out a sentence as opposed to a word. Any game that allows you to put Jesus, farm animals and in front of your parents in one sentence deserves to be played. Quick easy and fun, I recommend this game to all with a sense of humour and not easyily ofended.



Rating:
[4 of 5 Stars!]
F*ck This!
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F*ck This!
by James S. [Verified Purchaser] Date Added: 03/19/2004 00:00:00

Sort of like a drunken game of Scrabble with tourettes's except that, instead of letters, you get cards with snippets of phrases. Some are outrageously funny while others are only so-so. Thankfully, a set of blank cards are included so that you can make sure that the ever-popular "f*cktard" is never left out of your game again.

This is probably only good for a few games before the humor wears thin but at only $5, its worth a go especially if you're the crude type or in the mood for some juvenile fun.



Rating:
[4 of 5 Stars!]
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