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HARD VACUUM - Issue 02: White Bear
by Daniel [Verified Purchaser] Date Added: 03/03/2025 17:07:32

Another great issue in the Hard Vacuum line. I hope you can keep up this level of quality and value.

I think this is a great adventure hook/offering. Well organized and ready to be blended into the game/setting being played.

Thank You



Rating:
[5 of 5 Stars!]
HARD VACUUM - Issue 02: White Bear
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Creator Reply:
Thanks for the comments, Daniel. Reviews like this are a huge help. There's more Hard Vacuum on the way and I'm confident you're gonna enjoy what's on deck.
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HARD VACUUM - Issue 01: Pirate Bait
by Kevin [Verified Purchaser] Date Added: 02/04/2025 09:39:04

Excellent adventure that can be inserted anywhere into your Cepheus campaign. The premise is straight forward and simple. My kids loved being pirate bait and winning out against the pirates. Was super easy to change the names and insert it into our Clement Sector campaign. Would highly recommend. Can't wait to see what is next!



Rating:
[5 of 5 Stars!]
HARD VACUUM - Issue 01: Pirate Bait
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Creator Reply:
Thanks for the review, Kevin. Real glad the adventure was a hit at your table. Stay tuned for the next issue in about a week.
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Thanks for the review, Kevin. Real glad the adventure was a hit at your table. Stay tuned for the next issue in about a week.
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HARD VACUUM - Issue 01: Pirate Bait
by Daniel [Verified Purchaser] Date Added: 01/20/2025 18:59:33

A simple and clean adventure idea. would work as a great one night run and could be fit into almost any setting location with simple name changes. The booklet includes key NPCs as well as the adventure outline and background lore. There are parts left slightly vague so the GM could adapt this for the party of PCs. I believe this could be used by any GM to add to their side quest style evenings.



Rating:
[5 of 5 Stars!]
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Creator Reply:
Appreciate the review, Daniel. You nailed it: My goal was to create short scenarios for a referee to use in a variety of ways. One shots, side quests. As a player, I've often had the most fun when the adventure strays from the main campaign, and I wanted to give referees options to do that at their own table. In the future, a referee could even combine all the Hard Vacuum issues as the structure for a homebrew campaign. And if you enjoyed the first issue, I'm confident you'll like what's on deck.
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