Recently, I soloed my way through the fun adventure Delusions of Grandeur OSE (free/pay what you want at DriveThruRPG, 16 pages). There is also a Fifth Edition version. This OSE version is a fantasy adventure for Old-School Essentials, but I used OS&R: Oubliettes, Sorcery, & Reavers (132 pages at DriveThruRPG). For the solo engine, I used Castle Oldskull Dungeon Generator (same place) along with a yes/no/maybe oracle. I created five characters: a ranger with a cave lion pet, a war mage, a dwarf, an elf, and a halfling. The PCs heard about a village in trouble. When they get there, they explore three locations. The village leader offers them a reward if they solve the problem. They grab a map and off the go. They travel for three days and manage to avoid combat.
When they reach the mine, they attack the goblins who really do not want to fight. They don’t put up much of a defense and they run from the lion. The PCs loot the place as they slowly chase the goblins. The defenders that do fight to the death are the kobolds who are protecting their eggs. They die and the lion eats the eggs. My war mage saw the goblin wizard escape down a chute. He mentions it to the others and slides down it. As soon as the mage sees the wizard he starts a wizard duel. Another victory for the PCs. On this level they manage to rescue a human fighter, rescue an archaeologist, kill a monster, and kill the goblin king and his guards. They do find some nice loot. The way back to the village is quiet (a deity is involved). They claim the reward even though seven goblins did escape. They keep that secret to themselves. Give this a try!
|