During the last few days I have soloed my way through the fun adventure, Crestkeep. It is a two page adventure which is included in Written In Blood (20 pages, free at DriveThruRPG). This adventure was written for Mud & Blood (1 page, free, same place). I created my solo engine by changing one page of Crypt of the Everflame. I created six first level characters.
The adventure started when the PCs were hired to clean out a citadel. First they travelled through a woods. In the woods they encountered a half-orc tree cutter. He was busy setting up a trap to catch animals. He was not friendly so the PCs moved on. Next, they entered a village which appeared to be empty. They soon discovered that it was occupied with plague zombies. The PCs ran from the zombies. When they arrived at the citadel, they had to deal with the locked portcullis. Brian the wizard cast spider climb and climbed over the wall. He was able to open the portcullis.
When the PCs entered the courtyard, a group of undead soldiers came at them from the main bastion. The PCs won that battle. In the west wing, they explored the rooms. In one of them, they found a lever. When it was activated, a dead end hallway became longer when a wall moved. At this point, they had to deal with a cursed gnome explorer. The attack broke Abigail the elf’s longbow. The priest cast sunray. This spell destroyed the ghost (Baroness) which had possessed the gnome. The gnome was convinced to join the adventuring party. In the east wing, the party had to deal with a wood golem. The gnome used his alchemist’s fire to kill the golem. However, the rogue took fire damage. Because they were low on spells and damaged, they decided to exit the citadel. As they backtracked, Brian took damage from a basic arrow trap. They exited the citadel and camped in the woods.
That night, they were attacked by skeletons. The PCs won that battle. On the second day, they spent the entire day resting at their camp. On the third day, they went back in the citadel to finish exploring the east wing. In the library they found a scroll – Symbol of Weakness. Later, they found a slime of fear. They were able to avoid it. At this point, the other ghost made its appearance. It was the Baron. The priest cast sunray, but it had no effect on the ghost. On the priest’s second attempt, the wizard used his scroll to help out. This combined effort was enough to kill the ghost. For loot, they found coins and a ring of swimming. The PCs were able to get back to the quest giver. She told them that they had earned the rank of knights. They could escort her to the citadel so she could continue her family’s legacy of controlling the citadel. They could live there. The PCs remembered the plague zombies that were still in the village next to the citadel. The adventuring party quietly looked at each other as they tried to decide what to do. Maybe your group will kill the plague zombies (hint, hint).
Note – I did add rules to the RPG system. One page was not enough for me. It was easy to do so, and I do recommend it.
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