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The Book of CYBERPUNK Tables
by Jordan E. [Verified Purchaser] Date Added: 05/20/2024 17:53:58

True to its title, the Book of CYBERPUNK Tables is a useful homebrew supplement containing various tables full of prompts for new ideas to add to your Cyberpunk games and its aspects, from characters and factions to locations and sub-locations!

If you're an avid player and/or fan of the Cyberpunk franchise and feel the need to generate new ideas to populate your in-game world(s), the Book of CYBERPUNK Tables is the supplement for you!

Best of all, this supplement and its prompts are easily tweakable and transferable to other games as well as Cyberpunk RED and previous editions. In other words, even if you have never played nor created a Cyberpunk game before, you can nonetheless generate new ideas from this supplement's tables for other games if necessary.



Rating:
[4 of 5 Stars!]
The Book of CYBERPUNK Tables
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Being the Master in Solo RPG
by Andrea A. [Verified Purchaser] Date Added: 07/15/2023 11:21:57

It has some misspellings and formatting issues but I really enjoy the idea it presents.



Rating:
[5 of 5 Stars!]
Being the Master in Solo RPG
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The Book of Infamous Cities
by Troy W. [Verified Purchaser] Date Added: 04/08/2023 09:16:15

I did not read everything in detail because I like being surprised in play, so I may have missed something, but these are my impressions:

Quickly skimming the events list, most of these look to to be solid story hooks for actual adventures. Some would logically be completed within the city, others would likely lead beyond city walls. Very few that I saw were quick, easy to complete singular encounters. There were some of of these little "flavor scenes" I was hoping to find, but most of these, with just two-line entries, provide enough fuel to spark the imagination and kick off a new story while neither totally defining the adventure nor requiring multiple initial rolls to flesh out the general idea.

The npc descriptions are okay. Twenty individuals who are basically archetypes of their profession.

The street descriptions seem useful if you treat them as the description of an indidual street or alley network in a small section of the city. They are written as describing multiple streets or alleys so maybe "small section" is the intent?

The general city descriptions? Scanning the list, it looked to me that most of the descriptors apply to most cities. I was hoping for some more unique seasoning

For $3, it's a nice list of potential adventure hooks one can kick off from a city. I'll likely get some good use from it...I can always use adventure ideas.



Rating:
[4 of 5 Stars!]
The Book of Infamous Cities
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A Quick Guide to Dungeon Building
by Bob V. G. [Verified Purchaser] Date Added: 03/23/2023 18:25:42

Bugbears and Borderlands (1$, 148 pages, at DriveThruRPG) is a fun RPG which is a mix of Basic D&D and Fifth Edition. For the adventure, I used A Quick Guide to Dungeon Building (free/pay what you want, same place). To create my solo engine, I added a chart to Witch and Knave. I created five characters. The PCs heard about an abandoned temple and travelled across a flat treeless region. They came to a lake and they could see the temple on an island. They did not see a boat, but Fizz the lizardman found one underwater. He took out all of the rocks and it floated to the surface. They used the boat and were soon at the abandoned temple.

The first room was an armory which had one axe. The second room had a floor made up of moving grates. Four of the PCs made it across, but Shroom, a shroomling, fell through it to the next level down. The other PCs jumped down to join him. This new room had a low ceiling. In the fifth room they found a long sword. In the sixth room – a +3 bow with arrows. In the eighth room they encountered three wolves. The two druids were not able to make friends with them (bad rolls of the dice). The PCs were forced to kill them, but the PC Minos the minotaur went down. He was healed one turn later. In the ninth and tenth room they encountered lizardfolk. Fizz had a chat with them.

The eleventh room was a trap. Acid squirted out of holes and Shroom took damage. The next room was The Room of Depression. The PCs weretiger and Tiefling had to drag the other three out of that room (ugly crying, how embarrassing). The last room was The Room of Confusion. Somehow, they all made their saving throws. They then went through a door which led to a passageway. It turned and went up. They were able to climb up because of the metal rungs. At the top they discovered that the lake water was being magically held in place. The moved through it and swam to the surface back to the boat. Soon they were back on their way looking for a good place to spend the night. Give this a try!



Rating:
[5 of 5 Stars!]
A Quick Guide to Dungeon Building
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OSR TABLES AND DUNGEON GENERATOR
by Daniel M. [Verified Purchaser] Date Added: 12/08/2021 16:50:56

The tables provided are simple and helpful to run adventures without much prep, but much of the details left up to the GM or solo player. The dungeon generator additionally is a nice and straight foward process to creating dungeons. You have a run down of what kind of Quest, NPCs, Places, Items from treasure to strange. This also includes a basic oracle where you roll a d6 and the results will give you a yes to no answer with but/and answers too. If you feel stuck or need to push on elsewhere. An events table helps out to not be in a rut and you work the narrative pass what you've initially start with.

The Dungeon Generator also easily is simple to have out by following more step-by-step construction. You roll for the number of rooms in the initial level and roll to see if you get additional levels beyond that. Also things like doors, door effects, room size, contents both mundane and important. A lot of what you see is meant to be used alongside the RPG system you use. The reasons being monsters in the room, treasure types and of course the addition of the dungeon generation piece. Though they will provide basic tables for such treasure (Mysterious Items, Magic Items, Gold Pieces, Scrolls and Potions) which you are encouraged to use the ones from the system after using the basic ones for more straightfoward stuff. I'd give this a try and hope you find it enjoyable to stress less of prep.



Rating:
[4 of 5 Stars!]
OSR TABLES AND DUNGEON GENERATOR
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Creator Reply:
Thanks a lot, Daniel!!!!
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